Jakepeng99 Posted December 14, 2024 Share Posted December 14, 2024 I found them annoying. They shouldnt cancel her other animations. Link to comment https://forums.kleientertainment.com/forums/topic/162436-remove-team-spirit-command-animations/ Share on other sites More sharing options...
Pig Princess Posted December 14, 2024 Share Posted December 14, 2024 Not only they are annoying, they limit what Wendy can do in the fight. For example, if there was no animation for escape, Wendy could dodge butt slam attack of Armored Bearger much easier while also keeping Abigail safe. Now timing is way too tight even with speed boosts, but it's a fun strategy. It still requires reaction, since one has to evaide attack as Wendy to stun the boss as well as do command, but it would be so much forgiving and won't require additional speed boosts. Which means greater variety of equipment can be used, like void robe (and my personal favourite - shard-scale armor from Uncompromising). If removing animation is absolutely not an option, it should be made shorter at the very least. It would promote kiting instead of tanking, especially since as long as Wendy does command, she doesn't attack, meaning enemies often reaggro on Abigail because player didn't hit them for 0.5 second. Wendy also doesn't move, meaning she stands still and receives hits when enemies instantly reaggro on her after escape command. It would also make more sence if "attack at" command did damage at the destination point instead of starting point, in addition to damage across the path. Even the skill itself says that Wendy uses command for reinforcement, not as variant of "escape" (both commands are fine, it's just that small thing that bugs me). Link to comment https://forums.kleientertainment.com/forums/topic/162436-remove-team-spirit-command-animations/#findComment-1776608 Share on other sites More sharing options...
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