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Suggestions for the sisturn line as well as affinities


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Bunch of unrefined ideas for Sisturn |||, as well as Shadow&Lunar Sisterhood | (Inspired by several posts by others btw, and a previous post of 3 am procrastinating me)

Sisturn |||

My problems with the current one:

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Currently, this skill overshadows the lunar alignment skills. It also doesn't mesh with the shadow ones. You can use shadow Abby while also buffing her with lunar plants? It also ruins the idea of the tradeoff between damage and survivability, making gestalt Abby even worse in comparison

Suggestions :1) Mourning glory farming:

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Ignore this, tis an accident I have no idea how to remove it

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The sisturn accepts mourning glory, making the sisturn generate mourning glory. This could either go infinitely or after some time, the mourning glory vanishes

2) Back up life:

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The sisturn accepts mourning glory (or forget me lots). When Abby's health reaches zero, instead of getting knocked down, her health is immediately filled to the max at the cost of the mourning glory

This could be used alongside the first suggestion.

Notes (my opinions about both of these):

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The first is an idea to address the issue a lot of people have with the minigame. And the second is to help new players. They obviously need a lot of work, or just to be replaced by new ideas

Lunar Sisterhood |

My problems with the current one:

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Currently, it's just a +15 planar defense. Which I do think should be kept, but could also be expanded on and be made more unique from its shadow counterpart.

 I'm gonna try to connect the first with the last, to give it more cohesiveness? making the lunar cycle matter to the first skill like how it matters to the third

Suggestion: Putting in lune tree blossoms

Effects:

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Normal Abby: Gives Abby damage reduction based on the phase of the moon. The closer it is full, the better. I think that some level of damage reduction should be present even at new moons

Gestalt Abby: Gives her the damage reduction given to normal Abby during the full moon, no matter the phase. As she's already a full on Gestalt.

(while she's not unlocked in this skill, I think she should still be given something from this.)

Alternative effect: The player tag, I guess.

Drawback: Elixirs (healing, but maybe others) are less effective. Perhaps as a result of the lune tree blossoms making her less of a ghost and more of a gestalt

Multiplayer and other skills:

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Like how the shadow alignment benefits from Mourning glory |, if lunar moths are added to Mourning glory | then there would also be compatibility between it and this skill. It would also add compatibility with Sisturn | if that gets expanded to 'anything that's put in the Sisturn'

Multiplayer: a few compatibilities would be: Having a Wickerbottom to have a full moon before a fight. Or a Woodie to easily find lunar island and bring blossoms

Extra: Upgrading the Sisturn with brightshade husks (Could be Lunar Sisterhood | or added to three perhaps)

Effects (tbh I have no idea so I came with up on the spot):

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When the sisturn is decorated with brightshade husks and full of lune tree blossoms. And it's a full moon, make Abby have to do something with sleep? Idk

Perhaps the brightshade husk thing could he added to Lunar Sisterhood ||| and make it so that Brightshade husk Sisturn+Blossoms+Full moon, gives gestalt Abby the power of one sleep dart?

Potential design:

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Then brightshade husks around the Sisturn, make it so it looks like a flower, with anything out inside being its petals.

Shadow Sisterhood |:

My problems and goals with this one are the same as with the lunar version.

Suggestion: Putting Evil flowers in the sisturn 

Effect:

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When the sisturn is filled with evil flowers, you can murder creatures in your inventory to make Abby turn into shadow Abby (no damage increase yet as this is still Shadow Sisterhood |) which will divert all aggro on Abby onto you. She can still be attacked, and will be targeted again in a few seconds (like 3?)

Extra: Upgrading the Sisturn with dark tatters (Could be shadow sisterhood | or |||)

Effect:

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When the Sisturn is decorated with dark tatters and filled with evil flowers, Abby's vex changes from increasing Wendy's damage by a %, to an effect that gives Wendy more planar damage (other characters too, but to a lesser effect)

Potential Design:

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The dark tatters are wrapped around the Sisturn. Making it look like it's wearing a mourning dress

End

The whole upgrade the Sisturn thing comes from my other post, as well ad seeing a comment from someone about wanting the Sisturn to be upgraded in some way.

Mix and match

I love that the idea of the urn generating mourning glory, and while we can already farm mourn glory, it's funny; Health quickly fills up too strongly, and the effect of the new potion is duplicated; The idea of deciding on damage reduction based on moon phase changes is cool, and I guess it's not that hard to implement technically?
Also, don't like hidden content, it's a hassle to click on them one by one

18 minutes ago, Lee lol said:

Also, don't like hidden content, it's a hassle to click on them one by one

Sorry about that, but kinda had to do them like that, since otherwise it would look cluttered, too long, and a lot of people won't read it

I personally think Gestalt Abi should have a feature of invisible or anti-shadow, from the original Gestalt themselves. We could have many other methods to prevent afk boss killing.

 

And pretty love the mourning glorious part. The effect may be debatable since it seems repeatedly with pipspooks line (though I prefer your idea rather than current pipspooks line), but more decorative options would be ever welcomed.

 

Additionally, please make normal Abi valuable. She should have her own advantage than affinities form. More playstyle is always good for different players

Just now, Debruh said:

Sorry about that, but kinda had to do them like that, since otherwise it would look cluttered, too long, and a lot of people won't read it

As long as you have a reasonable layout and line logic long articles will not affect reading.

5 minutes ago, Steorra said:

I personally think Gestalt Abi should have a feature of invisible or anti-shadow, from the original Gestalt themselves. We could have many other methods to prevent afk boss killing.

 

And pretty love the mourning glorious part. The effect may be debatable since it seems repeatedly with pipspooks line (though I prefer your idea rather than current pipspooks line), but more decorative options would be ever welcomed.

 

Additionally, please make normal Abi valuable. She should have her own advantage than affinities form. More playstyle is always good for different players

What if we let Gestalt have an invincible frame/dodge ability increase/speed increase when it is below 25% hp? Or, it has a hypnotic effect. Will this be too powerful?

12 minutes ago, Lee lol said:

What if we let Gestalt have an invincible frame/dodge ability increase/speed increase when it is below 25% hp? Or, it has a hypnotic effect. Will this be too powerful?

I think it is acceptable. There's many way to limit its power for preventing being OP. i.e. Simply decrease or stop Gestalt Abi attack when Wendy stop attack her target for a while.

And hypnotic is not a good idea I guess. It would be useless as normal hypnotic since it stop your damage out put. And a hypnotic mechanic like Wortox neutral panflute skill was already designed for Wortox themselves.

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