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More features like Marotters and Rabbit King please


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These two features are the best things they added this year, and are the highlights in my opinion.

 

I love these features. The marotters add so much atmosphere, filling to the ocean, niche use (raiding dens), and even provide a unique challenge.

The rabbit king is a cool new mechanic i like to investigate. He adds a new goals and strategies for early game, more uses for carrots, and, is just cool in general. His boss fight is also really cool. Its like the old boss fights, where instead of just being pure skill vs the boss, its also a puzzle since you need to counter his minions. @grm9 Sorry for ping but i realised rabbit king is like the kind of bosses you want added to this game. 

Though, please buff the beard sword. Give it some extra durability. Maybe it doesnt lose durability when hurting rabbits?

i could honestly pass over rabbit king, i dont think he even is in world settings for some reasons, marrotters have a weird attack range and steal range too like if they start there animation you will lose something, and that something somehow works on your backpack even

bunny hat is such a brilliant addition for me personally so i am all for more stuff like rabbit king! i must confess i am a bit of a monster though x''D i get my hat then i wallop the poor sod with my pigs just because i also want that sword

1 hour ago, Echsrick said:

i could honestly pass over rabbit king, i dont think he even is in world settings for some reasons, marrotters have a weird attack range and steal range too like if they start there animation you will lose something, and that something somehow works on your backpack even

I think rabbit king can be expanded but it is so cool. 

45 minutes ago, gaymime said:

bunny hat is such a brilliant addition for me personally so i am all for more stuff like rabbit king! i must confess i am a bit of a monster though x''D i get my hat then i wallop the poor sod with my pigs just because i also want that sword

I agree. I thought the bunny hat would be op at first but killing rabbits spawns the evil rabbit king, so even if you find his drops useless, he is still useful as a downside.

7 minutes ago, Jakepeng99 said:

I think rabbit king can be expanded but it is so cool. 

I agree. I thought the bunny hat would be op at first but killing rabbits spawns the evil rabbit king, so even if you find his drops useless, he is still useful as a downside.

i havent been killing them XD i have been taking them outside of their home range and dropping them off to be "decour" in my savannahs XD they only die when i am too slow to escape base hounds

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