marshyds Posted December 7, 2024 Share Posted December 7, 2024 While playing walter, ive come to believe that some ammos have issues that make them undesireable. - Stinger ammo - Moonglass is a much better alternative to get (lunar isint that hard to get to.) Suggestion: Alongside AOE, it should make a spiky area where it lands like thumbtacks on the ground, enemies that walk on said area will be damaged. - Shockscrap ammo - Scrap is simply too precious and getting a specific feather tends to be annoying. Electric effects are kinda niche to begin with. Suggestion: In addition to dealing electric damage, shockscrap ammo will ricochet from enemy to enemy up to 6 times, if there are only 2 enemies then they will be damaged 3 times each before the bullet expires. When wet, the bullet will expire in 10 ricochet hits. (This could open up a strategy where you get a dummy or a random mob to tank some damage in exchange for the target recieving large ricochet damage.) - Explosive ammo - Honestly this one isint ALL bad, but giving it another use could be cool Suggestion: May be fired at workables (I.E trees, stones, ect) to damage them. Will not immediately destroy said objects but will deal considerable damage (200% efficiency?) Link to comment https://forums.kleientertainment.com/forums/topic/162034-ammo-change-ideas/ Share on other sites More sharing options...
Mysterious box Posted December 7, 2024 Share Posted December 7, 2024 5 minutes ago, marshyds said: Stinger ammo - Moonglass is a much better alternative to get (lunar isint that hard to get to.) It is for the average player though since most people have trouble finding the lunar island. I like the suggestions however Link to comment https://forums.kleientertainment.com/forums/topic/162034-ammo-change-ideas/#findComment-1770766 Share on other sites More sharing options...
marshyds Posted December 7, 2024 Author Share Posted December 7, 2024 Just now, Mysterious box said: It is for the average player though since most people have trouble finding the lunar island. I like the suggestions however i guess thats fair, though its kind of a waste of a skill after reaching lunar (which most players eventually do find.) Link to comment https://forums.kleientertainment.com/forums/topic/162034-ammo-change-ideas/#findComment-1770767 Share on other sites More sharing options...
Mysterious box Posted December 7, 2024 Share Posted December 7, 2024 1 minute ago, marshyds said: i guess thats fair, though its kind of a waste of a skill after reaching lunar (which most players eventually do find.) Personaly I think it should just be bundled with glass rounds Link to comment https://forums.kleientertainment.com/forums/topic/162034-ammo-change-ideas/#findComment-1770769 Share on other sites More sharing options...
marshyds Posted December 7, 2024 Author Share Posted December 7, 2024 Just now, Mysterious box said: Personaly I think it should just be bundled with glass rounds that could work, though they'd probably need a 6th new ammo to fill the empty void it leaves. Link to comment https://forums.kleientertainment.com/forums/topic/162034-ammo-change-ideas/#findComment-1770770 Share on other sites More sharing options...
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