Jump to content

The new Wortox's Skill tree changes are great but...


Recommended Posts

I still think the knabsack should get reworked, first of all it should get better animations so it doesn't look so weird especially when used as a weapon, many people also pointed out that it should have an inventory and let you kidnap mobs which are really good ideas. I personally think that klei should get rid of the stick and just make it a sack that can be swung as a weapon.

The art is kinda weird, not being a container is weird, needing to fill most of the inventory is weird and annoying... why not making the damage being just linked to the ammount of souls?

Im the only who thinks that this item was designed to be the soul container but they ditch the idea so they added the jars? 

Also feels really of to have a stick with a pouch as weapon and that its damage is dependent of items and souls. Were any other design for an imp weapon??

I agree on additional use of it as a bug net. Maybe slight range increase, more than a spear less than a whip. The animation kinda makes you feel like there's is some distance between you and your target, but actually there isnt.

1 hour ago, arubaro said:

The art is kinda weird, not being a container is weird, needing to fill most of the inventory is weird and annoying... why not making the damage being just linked to the ammount of souls?

Im the only who thinks that this item was designed to be the soul container but they ditch the idea so they added the jars? 

Also feels really of to have a stick with a pouch as weapon and that its damage is dependent of items and souls. Were any other design for an imp weapon??

I admit that I feel a little punished for having an organized inventory.

I would also prefer if the soul jar was actually a Walking Cane upgrade. After all, Wortox doesn't usually use The Lazy Explorer, so that would be the alternative.

7 minutes ago, Castiliano said:

I admit that I feel a little punished for having an organized inventory.

I would also prefer if the soul jar was actually a Walking Cane upgrade. After all, Wortox doesn't usually use The Lazy Explorer, so that would be the alternative.

Why the soul jar be a walking cane upgrade? Can't equip it.

17 minutes ago, Dingle said:

Why the soul jar be a walking cane upgrade? Can't equip it.

It would be able to continue equipping and functioning as a Walking Cane, as well as the souls stored in it would continue to be functional.

I would like the Bug Net functionality and I'm surprised it's not been added still.

I wonder if maybe it conflicts with the item grabbing functionality? Both are bound to the spacebar, so I'm not entirely sure how this conflict would be resolved.

Only other excuse I can think of is that a post-rift multi tool Bug Net is planned already.

But yeah. Would be nice for Soul Pierce cheese. You really need 40-60 Butterflies in a Gift Wrap and a good-ass computer with all your graphics settings lowered to execute it, and it's hard to do in a small area or if there's any obstacles or items on the ground.

They could, y'know, just patch it out if they feel like it, by making Butterflies line up the same way Moongleams and Bees do.

But if they do patch it out, I absolutely want the Bug Net functionality so I can deliberately use Soul Pierce for things. I don't know what things, but my complete lack of agency over Soul Pierce without Butterfly cheese is my main complaint about it as a skill. It just doesn't offer anything in a great deal of boss fights for a skill that costs 4 Insight. Very good for trash mobs, for sure, though. Bug Net Nabsack might help.

20 minutes ago, OMEGASCRUFF said:

I would like the Bug Net functionality and I'm surprised it's not been added still.

I wonder if maybe it conflicts with the item grabbing functionality? Both are bound to the spacebar, so I'm not entirely sure how this conflict would be resolved.

Only other excuse I can think of is that a post-rift multi tool Bug Net is planned already.

But yeah. Would be nice for Soul Pierce cheese. You really need 40-60 Butterflies in a Gift Wrap and a good-ass computer with all your graphics settings lowered to execute it, and it's hard to do in a small area or if there's any obstacles or items on the ground.

They could, y'know, just patch it out if they feel like it, by making Butterflies line up the same way Moongleams and Bees do.

But if they do patch it out, I absolutely want the Bug Net functionality so I can deliberately use Soul Pierce for things. I don't know what things, but my complete lack of agency over Soul Pierce without Butterfly cheese is my main complaint about it as a skill. It just doesn't offer anything in a great deal of boss fights for a skill that costs 4 Insight. Very good for trash mobs, for sure, though. Bug Net Nabsack might help.

I desperately want the grab function taken off spacebar, anyway. It is incredibly annoying, as it means I'm always using the slow pickup animation unless I switch items just to pick something up. And often burning durability after a fight, picking up things I don't want.

The multi knab is even also bound to right mouse button by default. I don't know why it needs right mouse button AND spacebar.

19 minutes ago, Dingle said:

I desperately want the grab function taken off spacebar, anyway. It is incredibly annoying, as it means I'm always using the slow pickup animation unless I switch items just to pick something up. And often burning durability after a fight, picking up things I don't want.

The multi knab is even also bound to right mouse button by default. I don't know why it needs right mouse button AND spacebar.

It brings me a great sense of agony when I accidentally use my Nabsack on 2 Nightmare Fuel or something.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...