Sikers Posted December 3, 2024 Share Posted December 3, 2024 I think most of us can probably agree, that standing outside Boss range and holding "F" for few minutes, isn't the most fun experience. Why not add some gimmick/skill factor to it, just look at how popular attack animation canceling have become, having something not so easy to master that leads to actualy great payoff makes combat much more engaing and rewarding. So maybe a similar mechanic to animation canceling where for example attacking with certain rhythm would increase attack speed/damage, I also saw someone suggesting something similar, but with mini game like the one in Wolfgan's gym and if you want spice things up, you could add some form of penalty, where missing the timeing, will lock Walter in animation or cause him to drop portion of loaded rounds on the ground. So overall, give us something more to do than mindlessly holding the "F" Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/ Share on other sites More sharing options...
MisterBilly Posted December 3, 2024 Share Posted December 3, 2024 It's the same as melee combat, but ranged, no? Both hold F, but one focuses on speed swapping to try to dodge attacks and get back in, while the other focuses on keeping distance and applying and maintaining cc to keep up dps. I think the only reason people believe Walter's ranged combat is boring is because it takes longer, he does less damage in return for the relative safety, despite it being literally the same as melee. Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768044 Share on other sites More sharing options...
MisterBilly Posted December 3, 2024 Share Posted December 3, 2024 It's the same as melee combat, but ranged, no? Both hold F, but one focuses on speed swapping to try to dodge attacks and get back in, while the other focuses on keeping distance and applying and maintaining cc to keep up dps. I think the only reason people believe Walter's ranged combat is boring is because it takes longer, he does less damage in return for the relative safety, despite it being literally the same as melee. Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768045 Share on other sites More sharing options...
readkey Posted December 4, 2024 Share Posted December 4, 2024 7 hours ago, Sikers said: I think most of us can probably agree, that standing outside Boss range and holding "F" for few minutes, isn't the most fun experience. Mind you, a lot of players face tank bosses. Many Wendy players face tank Bee Queen and Dragonfly to make the most out of Abigail’s petal. The only difference from Walter’s slingshot is you do lose health when holding “F”. Doesn’t seem to stop people from face tanking though. Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768163 Share on other sites More sharing options...
Sikers Posted December 4, 2024 Author Share Posted December 4, 2024 7 hours ago, MisterBilly said: It's the same as melee combat, but ranged, no? Both hold F, but one focuses on speed swapping to try to dodge attacks and get back in, while the other focuses on keeping distance and applying and maintaining cc to keep up dps. I think the only reason people believe Walter's ranged combat is boring is because it takes longer, he does less damage in return for the relative safety, despite it being literally the same as melee. The key difference here is the one allows you to complete ignore most of bosses attack patterns, mechanics etc. and sice almost none of them was design with ranged combat in mind, it feels like cheeseing them. 2 hours ago, readkey said: Mind you, a lot of players face tank bosses. Many Wendy players face tank Bee Queen and Dragonfly to make the most out of Abigail’s petal. The only difference from Walter’s slingshot is you do lose health when holding “F”. Doesn’t seem to stop people from face tanking though. Abigail's petals were deleted in recent update, but yeah, you can face tank almost anything, if you grind enough resources. The problem is Walter can achieve something similar, with almost zero cost and zero risk Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768232 Share on other sites More sharing options...
readkey Posted December 4, 2024 Share Posted December 4, 2024 2 hours ago, Sikers said: Abigail's petals were deleted in recent update, but yeah, you can face tank almost anything, if you grind enough resources. The problem is Walter can achieve something similar, with almost zero cost and zero risk Zero cost? One of the reason his slingshot is underwhelming is that the ammos are very difficult to mass produce. This update improves this issue but you still need to grind a lot of glass and thelucite. And you usually just need to grind marbles and pierogis for face tanking. Once you prepared enough you don’t have much risk either. I don’t see much difference. Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768280 Share on other sites More sharing options...
Sikers Posted December 4, 2024 Author Share Posted December 4, 2024 2 hours ago, readkey said: Zero cost? One of the reason his slingshot is underwhelming is that the ammos are very difficult to mass produce. This update improves this issue but you still need to grind a lot of glass and thelucite. Okay let's do some quick math, glass cutter cost 6 glass shards have 75 uses and deal 68 damage which give us in total 5100 dmg per glass cutter (twice much if against shadows). With six glass shards you can craft 180 glass rounds and deal 9180 dmg and that's without counting a splash damage With Thulecite it becomes even funnier. Equivalent of 4 Thulecite pieces allows you to make 720 shadow rounds and deal 36 720 dmg add to it shadow tentacles and you will end up with on avrage, around 42k dmg which is enough to kill every sinlge boss in the game except Toadstool Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768304 Share on other sites More sharing options...
Mysterious box Posted December 4, 2024 Share Posted December 4, 2024 16 minutes ago, Sikers said: With Thulecite it becomes even funnier. Equivalent of 4 Thulecite pieces allows you to make 720 shadow rounds and deal 36 720 dmg add to it shadow tentacles and you will end up with on avrage, around 42k dmg which is enough to kill every sinlge boss in the game except Toadstool This feels misleading as it translates to 24 fragments and 24 nightmare fuel which definitely takes more time than just getting 4 pieces of thulecite 19 minutes ago, Sikers said: Okay let's do some quick math, glass cutter cost 6 glass shards have 75 uses and deal 68 damage which give us in total 5100 dmg per glass cutter (twice much if against shadows). With six glass shards you can craft 180 glass rounds and deal 9180 dmg and that's without counting a splash damage This is also just as misleading as much like glass rounds the glass cutter has a intended way to be used which is against shadow based creatures like fuel weaver for example and when used in this case they last for 150 uses instead meaning in your comparsion the glass cutter actually does 10,200 in comparsion to the glass round's 9180 4 hours ago, Sikers said: but yeah, you can face tank almost anything, if you grind enough resources. The problem is Walter can achieve something similar, with almost zero cost and zero risk The resource cost to face tank a lot of situations tends to be pretty small in a lot of cases where bosses don't have specific mechanics that might prevent it due to how accessible healing food and high quality armor. Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768314 Share on other sites More sharing options...
Sikers Posted December 4, 2024 Author Share Posted December 4, 2024 2 hours ago, Mysterious box said: This feels misleading as it translates to 24 fragments and 24 nightmare fuel which definitely takes more time than just getting 4 pieces of thulecite Fair 2 hours ago, Mysterious box said: This is also just as misleading as much like glass rounds the glass cutter has a intended way to be used which is against shadow based creatures like fuel weaver for example and when used in this case they last for 150 uses instead meaning in your comparsion the glass cutter actually does 10,200 in comparsion to the glass round's 9180 How is this misleading? You get similar amount of dmg as glass cutter but with additiona AoE and against every type of enemy 2 hours ago, Mysterious box said: The resource cost to face tank a lot of situations tends to be pretty small in a lot of cases where bosses don't have specific mechanics that might prevent it due to how accessible healing food and high quality armor. If you're talking about seasonal bosses, then sure, ham bat and football helmet are definitely cheaper, but the bigger ones will either require a lot of resources or are just plain impossible due to some specific mechanics, that Walter can easily ignore Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768364 Share on other sites More sharing options...
Mysterious box Posted December 4, 2024 Share Posted December 4, 2024 30 minutes ago, Sikers said: How is this misleading? You get similar amount of dmg as glass cutter but with additiona AoE and against every type of enemy The way you presented it made it seem like the peak potential of the glass cutter was 75 hits which halves it's total damage potential I do agree most will probably still use it from time to time on normal enemies but representing it that way by default makes glass rounds seem a lot better than it than they actually are. Also glass rounds do give aoe but that still requires positioning to pull off. 38 minutes ago, Sikers said: If you're talking about seasonal bosses, then sure, ham bat and football helmet are definitely cheaper, but the bigger ones will either require a lot of resources or are just plain impossible due to some specific mechanics, that Walter can easily ignore I do agree some bosses have factors that prevent this but tanking bosses expand beyond just the seasonal ones. Link to comment https://forums.kleientertainment.com/forums/topic/161779-what-if-slingshot-were-more-gimmicky/#findComment-1768372 Share on other sites More sharing options...
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