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What Wendy's Gravestone skill needed isn't be more useful, is be less exist


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I finally finished watching the Stream video and the new update, and both Wortox and Walter got positive changes!

And Wendy has made some improvements as well, but the biggest problem in her skilltree remains unsolved or even unchallenged - her Gravestone skill. This whole branch is irrelevant and meaningless to Wendy. Makes the same mistake with Walter's original character and Wormwood's skilltree .

Jason explains the purpose of some of these skills in the stream, but none of them make sense.

 

Produce dark petals for Wendy's disadvantage in fighting shadow creatures?

Sitting next to a spawner waiting for supplies spawn is always one of the least fun experiences in a game, and the fact that the dark petals are so single-purpose that they have almost no use value, no fun and also no rewards.

It's kind of like Walter's things -- you lost sanity when take damage, so you have to wear the hat, so you can only use body armor, so you have to use Woby to make up for the backpack, and so on -- each part of it feels being forced to do and each one is character disadvantaged. None of them are interesting.

Trying to fix a character's flaws with a bad experience like this will only make the player have two bad experiences.

Create a safe zone?

Wendy's biggest feature is that she already has a protector, and this protector is always follow with Wendy, never leave. Which is a safe zone that can move with her. Why would she need a other group of weaker protectors and other safe zone?

Abigail can deal of most of the ,small and medium threats attacks in the game for Wendy. But on big threat attacks that Abigail can't help, Bigspook is also helpless.

 

Gravestone and ghost were never part of Wendy's gameplay, only pipispook was meaningful to her. A good character skilltree should focus on the character itself, rather than having the player spend their energy on something they have nothing to do with and then get something that doesn't mean anything to them or something bunch of random stuff..

The designers of the Wendy skilltree really need to learn more from the designers of the Wortox/Winona skilltree, there is a huge quality gap between them.

So are you going to just ignore that being able to relocate and create your own gravestones not only lets you make cute Wendy appropriate graveyards..

But also provides gameplay benefits in 

A- Relocating graves so Pipspook are closer to your base.

B- Relocating Graves so the loot inside them can be robbed for your grave robbing benefits all without ever needing to leave your base.

C- Relocating Graves so you can have your own army of Poltergeists.

I mean I get it.. you’re not happy with this skill, but it’s most certainly NOT useless.

If I could ask the Klei devs to give it one more feature though… I would want to be able to bring a dead players ghost to a gravestones location so they don’t have to float about across the world to reach a revive portal.

And no this wouldn’t be OP because

A: Meat Effigy revives them at their Effigy, 

B: Wanda Second Chance Clock Revives them at the location of their Dead Body.

That second one is SUPER Important…

The player has to be Near Wanda for her to rewind their death and send them back to where they just died.

Pair that with Wendy being able to channel their ghost TOO her gravesites by pulling them out of the world and back to her (still a dead ghost unless Wendy revives them with a Telltale heart) The Wanda who is there in base with Wendy can then use her Second Chance clock to send them back to their death location.

See??? Awesome team SYNERGY in a coop game.

Graves have potential.. don’t force Klei to delete them before they can see that potential.

2 hours ago, Mike23Ua said:

C- Relocating Graves so you can have your own army of Poltergeists.

I'm actually doing this to test if I can kill Bee Queen with only Big Spooks and Abby without participating. There's so many dark flowers and everything is so cute.

4 hours ago, Mike23Ua said:

所以你是不是要忽视这个事实:能够搬迁并创建自己的墓碑不仅能让你成为可爱的Wendy适合的墓地..

但也在

A- 搬迁坟墓,让 Pipspook 更靠近你的基地。

B- 搬迁 Graves,以便可以抢劫其中的战利品以获得盗墓的好处,而无需离开您的基地。

C- 搬迁格雷夫斯,这样你就可以拥有自己的 Poltergeists 军队。

我的意思是我明白了..你对这个技能不满意,但它肯定不是没用的。

不过,如果我能要求 Klei 开发人员再给它一个功能......我希望能够将死去的玩家鬼魂带到墓碑位置,这样他们就不必漂浮在世界各地到达复活门户。

不,这不会是 OP,因为

A: Meat Effigy 在他们的雕像上复活了他们,

B:Wanda Second Chance Clock 在他们的尸体位置复活他们。

第二个是超级重要的......

玩家必须在 Wanda 附近,她才能倒带他们的死亡并将他们送回他们刚刚死亡的地方。

再加上温蒂能够将他们的鬼魂也引导到她的墓地中,将他们从世界上拉出来并回到她身边(除非温蒂用 Telltale 之心复活他们,否则他们仍然是一个死鬼)与温蒂一起在基地的旺达可以使用她的第二次机会时钟将他们送回他们的死亡地点。

看???合作游戏中的 SYNERGI 团队很棒。

坟墓有潜力..不要强迫 Klei 在看到这种潜力之前删除它们。

墓碑线
墓碑 II 和墓碑 III 合并。
在墓碑线条中添加一个新的终极技能:
墓碑 + 黑暗花瓣 + 哀悼荣耀,组合成一把武器
---一把墓碑形状的大剑!
因为有黑魔法的效果,就算是实力很小的女孩子,也能轻松握住这把大剑。
它造成的伤害与攻击者的攻击力无关。 它仅基于用户当前理智值的一半,并且攻击可以恢复理智。
定期召唤一个友好的幽灵来帮助战斗。
 
The gravestone lines
gravestone II and the gravestone III are combined.
A new ultimate skill in the gravestone lines is added:
Tombstone + Dark Petals + Mourning Glory, combined to make a weapon
---A big sword in the shape of a tombstone!
Because of the black magic effect, even a girl with very little strength can easily hold this big sword.
The damage it causes has nothing to do with the attacker's attack power. It's only based on half of the current sanity value of the user, and the attack can restore sanity.
A friendly ghost is summoned to help fight at regular intervals.
8 hours ago, Mike23Ua said:

A- Relocating graves so Pipspook are closer to your base.

Not just Closer to your base. I think people already know that they can be used to prevent summoning shadow weaver and celestial champion, so I'll put something else.

According to a video I watched, if you put a set of boats in the shape of a square in the middle of the sea, then plant the graves onto each corner of the square, you get a moruning glory factory.

34 minutes ago, YXukun said:

Not just Closer to your base. I think people already know that they can be used to prevent summoning shadow weaver and celestial champion, so I'll put something else.

According to a video I watched, if you put a set of boats in the shape of a square in the middle of the sea, then plant the graves onto each corner of the square, you get a moruning glory factory.

Yeah somehow I don’t think planting graves which require dirt on a boat is going to make it past beta stage.

ALSO Klei should probably make it so they can only be placed after you use a garden-dig-majig to till up all the dirt.

21 hours ago, Mike23Ua said:

I mean I get it.. you’re not happy with this skill, but it’s most certainly NOT useless.

Maybe not... Let me explain mroe about it:

The root of the problem is the Grave Beautification Skill

Farm pipispook in the base is certainly useful,  which is why I suggested in another post to move them to became follow-on of the pipispook quest skill. But it's not, its now inexplicably be placed following the Grave Beautification skill.

It seems that the developers are fairly confident in the idea of this "safe zone/dark petals farm", think that players will want to pay 2 more skill points in order to move this safe zone and expand this safe zone to more than world generate. Or build base in a place with graves for them - which, by the way place with lot of graves is always next to the Meteor Field, where you can't build anything in most of worldgen.

But anyone who has played the game for more than ten hours can see just how awful the Grave Beautification can be. Sure, on the stream Jason said they would buff it, but I don't think it changes this case for it. Because this silly dark petal farm/safe zone idea is part of fundamentally against Wendy's gameplay, part of precisely makes her gameplay worse.

It won't really be useful unless they Buff it to a CRAZY degree - which they shouldn't, then people actually "waste" one more skill point on Grave Beautification in order to replace and craft grave skill.

Or even if the developers did, they actually just created an new OP skill that had nothing to do with Wendy's theme or her original gameplay - which is why they shouldn't. I don't see any reason why it must be part of Wendy skilltree instead of a new endgame non-character specific item or other things.

You see, this idea has been rotting away since it started, so it's like the title says. Designers should admit they screwed up and let it go, cut back on what didn't work, free the player loved grave building skill and make by make it more accessible, then use these free skill tree positions for skills that are really relevant to Wendy herself. Instead of obstinately keep buff it by imagine that the players will like to see Wendy got a petals farm safe zone and the criticism now is only because he wisely did not give the player more buff in the first time.

 

(B is not true because they don't respawn.

C is coincide with Abigail, and as I said bigspook isn't that powerful)

 

10 hours ago, Lee lol said:

and it can be used as a factory and decorating base.

That's right. But what does this have to do with Wendy? Denying other characters base decorating and farm gameplay access, to forces you play as Wendy. Or take a place on Wendy's skill tree that should belong to a more meaningful skill?

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