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Ideas for Wendy's Final Skill Branch


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Now that the shroud has been removed, Wendy's tree is missing some skills. As the developers said, they will be scouting the forums for ideas for Wendy's missing skills, so I opened this topic to bounce ideas on what could be the last skills on Wendy's tree.

Here's my pitches:

-One of the comments on the stream said something that I think would help a lot Abby when fighting Bosses: A skill to remove the 'mob' tag and disable the double dmg Abigail receives when fighting Bosses. This will help Abigail's survivability more than the Shroud ever could.
-The Grave Branch Tier II and III should be combined into one, but add another one for the petals crafts/conversion. It makes it so it stays the same quantity of skills (3), but re-adds the missing crafts.
-Maybe add another use for Mourning Glory? MG is only used for the Elixirs, but it would be cool if you could give Mourning Glory to the Bigspook to make them follow you so that it's easier for you to properly use them in battles, and it would be quite balanced because when following you if they died away from the grave they would respawn on the other side of the world.
-This one I don't know if it would be balanced, but adding some way for Abigail to save Wendy from damage would be a cool compromise to the loss of the Shroud. Maybe Abby can extend her shield to protect Wendy from swarms or taunt mobs to her instead of Wendy.

What are your pitches on what could be Wendy's final skill branch?

1 minute ago, Fitzee said:

In regards to an entire skill branch? I got nothing, for I only have one skill suggestion in mind. 

I mean you can just comment on a single skill, I just added the branch because it was what was removed before.

TBH rather than a new branch, I'd rather the new skills go to fleshing out her existing branches, like adding incentives for creating & tending to a graveyard, like protection from extreme weather, or giving more depth to the sisturn, temporarily become a ghost to utilise vengeful ghost.

My original idea before the beta was to have a skill that buffs the telltale heart, but Wortox got the exact perk I had in mind for his new Twintailed heart.

If it can't flesh out an existing branch, I'd like it to show Wendy showing some sort of progress in her attempt to fully revive abigail. We hit a brick wall with the telltale heart and nothing has changed. Maybe have a potion to have Abigail temporarily gain a physical form to act one of maxwell's shadow servants (Mining or Chopping)?

In the same vein, let her upgrade touchstones to be reusable, and make it so of instead of being unable to revive Abigail, Abigail chooses not to be revived as she can better protect Wendy in her current state.

Seriously, as the one character with an obsession with death, who is canonically trying to find an improved method of resurrection to bring back Abigail, she hasn't got any sort of unique resurrection method, while Wortox, Winona, Wanda and Wigfrid do.

Edit: made a complete suggestion of it here:

 

Maybe the remaining skills should focus more on Wendy since a lot of the skill tree is about buffing Abigail?@Arthurian Titan’s idea about giving Mourning Glories to Bigspooks to make them followers is cool.

I also want more Dark Petal crafts, even if they’re not connected to Wendy’s skill tree.

I am dissatisfied with the reasoning given on stream in regards to them walking back in the petal armor sharing the helmet damage reduction with Abigail. I for one think it's 100% worth giving up the armor slot for that effect, might even be too strong.

28 minutes ago, Arthurian Titan said:

One of the comments on the stream said something that I think would help a lot Abby when fighting Bosses: A skill to remove the 'mob' tag and disable the double dmg Abigail receives when fighting Bosses. This will help Abigail's survivability more than the Shroud ever could.

I think removing the tag is a good suggestion. It being worse than the shroud is just not true though, no? Removing the tag is 2x effective HP, while sharing 80% DMR is x5. Although it costs helmet durability.

Here’s the thing: Willow has Bernie and her own skills, and her own unique gadget (the lighter) 

Wendys entire skill tree is Buffs for Abigail,  or base decor with Tombstones.

These last few skills need to be fun perks to playing as Wendy herself especially seeing as how there are actually skills to “Anchor” Abigail at the Sisturn. 
 

Is the intended gameplay design here to sit around in base and wait for Abby’s health to benefit from Sisturn anchoring?

Wendy Without Abigail is effectively WORSE than Wes.

Dont believe me? How about you go check out Wes’s Balloon-o-Mancy crafts.

21 minutes ago, WenericMember said:

说实话,与其说是新的分支,我更愿意用新的技能来充实她现有的分支,比如增加创建和照料墓地的激励措施,比如保护免受极端天气的影响,或者给西斯图恩更多的深度,暂时变成一个鬼来利用复仇的鬼魂。

在测试版之前,我最初的想法是拥有一种可以增强明显心脏的技能,但 Wortox 得到了我为他的新双尾之心想到的确切特权。

如果它不能充实现有的分支,我希望它能展示 Wendy 在她试图完全复活 abigail 的尝试中表现出某种进展。我们用 Telltale 的心撞上了一堵砖墙,什么都没有改变。也许有一种药水可以让阿比盖尔暂时获得物理形态来扮演麦克斯韦的影子仆人之一(采矿或砍伐)?

同样,让她升级试金石以使其可重复使用,并且与其无法复活阿比盖尔,不如让阿比盖尔选择不复活,因为她可以更好地保护处于当前状态的温蒂。

说真的,作为一个痴迷于死亡的角色,她正统地试图找到一种改进的复活方法来让阿比盖尔回来,她没有任何独特的复活方法,而 Wortox、Winona、Wanda 和 Wigfrid 有。

Wendy can build a graveyard and resurrect herself or her teammates from the graveyard, which I think is a good idea, and the scene of rushing out of the graveyard should be shocking. We shouldn't forget that Wendy came to the Eternal Continent with the intention of resurrecting Abigail, and it's a shame that the skill tree didn't change that.

1 minute ago, Mike23Ua said:

Here’s the thing: Willow has Bernie and her own skills, and her own unique gadget (the lighter) 

Wendys entire skill tree is Buffs for Abigail,  or base decor with Tombstones.

The difference between Bernie and Abigail is that Bernie complements Willow's main ability (fire), while Abigail is Wendy's main power. Wendy is the defacto summoner from the cast, her playstyle heavily encourages using Abigail to take out big swarms, and fighting Bosses is better to tag team them so that Abigail can negate Wendy's base damage penalty.
I did suggest some skills for Wendy, the Bigspook becoming followers would be a great way to add to Wendy's kit as a complement to her main ability, as it shows Wendy's connection with the dead.

I’ve posted it before but I’d love to see all petals able to be used in the Sisturn and effect abi in different ways, which each petal adding a piece of the buff. (Ex: 1 Petal -Base life regen .25, 2 Dark petals - 2.5 base dmg increase, 1 lunar blossom - 5% defense increase) 

besides the grave stuff wendy didn't really get anything not combat related

more potions for both abigail and wendy herself would be nice, especially if they're good for things other than combat, like a potion that maked abigails light be way bigger etc.

also i feel she should be able to plant any flowers into graves and have them grow, this is already in the game with dark petals but we can add this to more flowers  types, like the lunar flowers mushrooms and maybe cactus

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