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I have two changes. I’d like to make two this round of skill trees.


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Anyone have any idea for the for what shadow and lunar woby would be able to do 

and what percentage chance do you think the dice roll for whether and a bare fist hit has a chance of being an insta kill

34 minutes ago, Dr.Webber said:

and what percentage chance do you think the dice roll for whether and a bare fist hit has a chance of being an insta kill

image.png.44f937d515e383a5e115c15905a2d260.png

I'm not entirely sure he actually kills things when he touches them.

He might just be joking about it to birds and rabbits.

5 minutes ago, OMEGASCRUFF said:

image.png.44f937d515e383a5e115c15905a2d260.png

I'm not entirely sure he actually kills things when he touches them.

He might just be joking about it to birds and rabbits.

He did happened to simply took away krampus's soul…Maybe this is a controlable power…

4 minutes ago, YXukun said:

He did happened to simply took away krampus's soul…Maybe this is a controlable power…

If I’m remembering right it was an accident the first time and his quote mentioned not wanting to shake hands

2 hours ago, Dr.Webber said:

シャドウウォビーとルナウォビーが何ができるか誰か知っていますか? 

素手で殴ると即死する確率はどのくらいだと思いますか?

This is just my imagination, but I think Woby will have the following abilities.

-Shadow Woby's storage capacity doubles.

-Moon Woby continuously restores the sanity of Walter while riding on his back. Woby will no longer shake Walter off.

10 minutes ago, HokahokaPancake said:

This is just my imagination, but I think Woby will have the following abilities.

-Shadow Woby's storage capacity doubles.

-Moon Woby continuously restores the sanity of Walter while riding on his back. Woby will no longer shake Walter off.

walter does not passively lose sanity. why should woby passively gain him sanity?

 

19 minutes ago, HokahokaPancake said:

This is just my imagination, but I think Woby will have the following abilities.

-Shadow Woby's storage capacity doubles.

-Moon Woby continuously restores the sanity of Walter while riding on his back. Woby will no longer shake Walter off.

What if it’s something like Bernie But with different numbers

37 minutes ago, gaymime said:

walter does not passively lose sanity. why should woby passively gain him sanity?

 

If Woby stops shaking Walter off, Walter will start to fight more aggressively.
I can imagine that he will take more damage and lose more sanity.

28 minutes ago, Dr.Webber said:

What if it’s something like Bernie But with different numbers

I would love to see Woby tank like Bernie.

33 minutes ago, HokahokaPancake said:

If Woby stops shaking Walter off, Walter will start to fight more aggressively.
I can imagine that he will take more damage and lose more sanity.

I would love to see Woby tank like Bernie.

So what do you think the different numbers should be?

20 minutes ago, Dr.Webber said:

So what do you think the different numbers should be?

Sorry, I'm not good at English because I live in Japan.
So I still don't understand what "the different numbers" refers to.
If you are referring to the melee attack power of Bernie and Woby, my answer is as follows.

Consider the case where Woby tanks independently like Birnie.
Walter can attack from behind the tanking Woby.
Willow can also attack from behind the tanking Birnie.
So I think Woby's attack power should be about the same as Birnie's.
I think Woby's attack power is about 50.

If Woby attacks melee while carrying Walter, the calculation changes.
Walter cannot attack at the same time.
And I think he will fight while kiting.
I think Woby's attack power needs to be around 130.

4 minutes ago, HokahokaPancake said:

Sorry, I'm not good at English because I live in Japan.
So I still don't understand what "the different numbers" refers to.
If you are referring to the melee attack power of Bernie and Woby, my answer is as follows.

Consider the case where Woby tanks independently like Birnie.
Walter can attack from behind the tanking Woby.
Willow can also attack from behind the tanking Birnie.
So I think Woby's attack power should be about the same as Birnie's.
I think Woby's attack power is about 50.

If Woby attacks melee while carrying Walter, the calculation changes.
Walter cannot attack at the same time.
And I think he will fight while kiting.
I think Woby's attack power needs to be around 130.

Bernie deals +5 planar damage to opposite aligned targets and receives 15 planar protection against them.

I’m talking about +5 and 15

On 12/2/2024 at 9:12 AM, Dr.Webber said:

Anyone have any idea for the for what shadow and lunar woby would be able to do 

I just want Woby to have the effects of Shadow/Snow Chester. Nothing crazy, but something worth a single affinity perk. :P

3 minutes ago, Torpeda said:

I just want Woby to have the effects of Shadow/Snow Chester. Nothing crazy, but something worth a single affinity perk. :P

I could see that being a part of it but not the whole thing that’s definitely not worth an affinity 

On 12/2/2024 at 9:51 AM, OMEGASCRUFF said:

image.png.44f937d515e383a5e115c15905a2d260.png

I'm not entirely sure he actually kills things when he touches them.

He might just be joking about it to birds and rabbits.

hey i remember this immage i took, nice to see it here again

1 minute ago, Dr.Webber said:

I could see that being a part of it but not the whole thing that’s definitely not worth the an affinity 

Wendy got 3 Affinity perks, I don't see a reason why Walter couldn't have 3 as well, especially considering he has probably the lowest amount of perks among all characters :P

If you can come up with something else then it's fine. I just want this so I don't have to fight over chester during summer. :3

1 minute ago, Torpeda said:

Wendy got 3 Affinity perks, I don't see a reason why Walter couldn't have 3 as well, especially considering he has probably the lowest amount of perks among all characters :P

If you can come up with something else then it's fine. I just want this so I don't have to fight over chester during summer. :3

You’re right

On 12/4/2024 at 8:07 PM, Dr.Webber said:

This has some good ideas:

 

i like this concept about having range as buff-support weapon instead of primary weapon.
cus yeah f holding fight might be boring for most player with experience in combats. and this kinda add flavor to those fights instead stand and holding f whole fight

6 minutes ago, mima_ said:

i like this concept about having range as buff-support weapon instead of primary weapon.
cus yeah f holding fight might be boring for most player with experience in combats. and this kinda add flavor to those fights instead stand and holding f whole fight

I think you might be overestimating how fun people think melee combat is it's often called just as boring. I wouldn't be opposed to more support rounds though.

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