Fistleaf Posted November 24, 2024 Share Posted November 24, 2024 It used to take 2 hours to claim 3 blueprints per week. After the update, I only got 2 blueprints after 2 hours. The blueprints per week has increased to 6, so now I need 6 hours per week to claim all 6 blueprints? Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/ Share on other sites More sharing options...
eyry Posted November 25, 2024 Share Posted November 25, 2024 It's definitely taking significantly longer to get a blueprint. Was the range for generating a drop changed for some reason? Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1760873 Share on other sites More sharing options...
Fistleaf Posted November 25, 2024 Author Share Posted November 25, 2024 When the update info says "increased blueprints drop rates", I didn't expect longer time to get all blueprints. That's a lowered drop rate (rate = item per time). Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1760906 Share on other sites More sharing options...
eyry Posted November 25, 2024 Share Posted November 25, 2024 It's taken me 4 hours to get 2 skins since I started watching the clock. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1760931 Share on other sites More sharing options...
Knurek Posted November 25, 2024 Share Posted November 25, 2024 8 hours ago, Fistleaf said: It used to take 2 hours to claim 3 blueprints per week. After the update, I only got 2 blueprints after 2 hours. The blueprints per week has increased to 6, so now I need 6 hours per week to claim all 6 blueprints? It was 6 hours for 3 blueprints since timed drops were introduced in Whatta Blast update: Quote [...] 3 individual items per week and you should get everything within 6 hours [...] 2 hours ago, Fistleaf said: That's a lowered drop rate (rate = item per time) It was 3 blueprints per week, now it's 6 per week. The rate is increased. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1760997 Share on other sites More sharing options...
Fistleaf Posted November 25, 2024 Author Share Posted November 25, 2024 I have always gotten 3 blueprints in 2 hours, no matter which update. If you are using per week, then yes rate is increased. In terms of per hour of gameplay, rate is decreased. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1761048 Share on other sites More sharing options...
Philii Posted November 25, 2024 Share Posted November 25, 2024 3 minutes ago, Fistleaf said: I have always gotten 3 blueprints in 2 hours, no matter which update. If you are using per week, then yes rate is increased. In terms of per hour of gameplay, rate is decreased. Yeah. me too. 2hrs for all 3 before update. after update it took 13 hrs for all 6 for me.. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1761052 Share on other sites More sharing options...
Fistleaf Posted November 25, 2024 Author Share Posted November 25, 2024 13 hrs per week is a lot of game time, unless you only play ONI every day. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1761054 Share on other sites More sharing options...
Knurek Posted November 25, 2024 Share Posted November 25, 2024 Write a bug report. It should still be maximum 6 hours since they didn't mention any change to required hours of play time. Could be it was bugged before and is bugged now. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1761064 Share on other sites More sharing options...
eyry Posted November 29, 2024 Share Posted November 29, 2024 Did anyone file a report and/or get a response? Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1764204 Share on other sites More sharing options...
Tigin Posted November 29, 2024 Share Posted November 29, 2024 You used to be able to get all 3 blueprints in about 2 hours despite what the patch note says. Now we’re looking at about 9++ hours to unlock all 6 blueprints. It could be a double whammy that coincided with a bug fix. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1764288 Share on other sites More sharing options...
Knurek Posted November 29, 2024 Share Posted November 29, 2024 5 hours ago, eyry said: Did anyone file a report and/or get a response? No. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1764516 Share on other sites More sharing options...
gigamoi Posted November 29, 2024 Share Posted November 29, 2024 We get to have more individual blueprints per week but we seem to get them from 1.5 to 2 time slower. On one hand, it may seem like a downgrade to those who no longer max out the weekly deliveries but I would argue, if you consider that recycling yield was multiplied by 2, that the hourly gathering rate either remained the same or improved if you consider points. So, it may take more hours to exhaust our weekly patterns, but it doesn't take more hours to get what we want through recycling (It may, in fact, be faster.), the max weekly pattern gathering rate doubled and the max weekly points quadrupled. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1764529 Share on other sites More sharing options...
Fistleaf Posted November 29, 2024 Author Share Posted November 29, 2024 It's good if you only play ONI. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1764566 Share on other sites More sharing options...
eyry Posted November 30, 2024 Share Posted November 30, 2024 Going from getting 3 blueprints in about 2-3 hours of playtime, maybe 4 if you're unlucky, to 6 blueprints in 13-14 hours is not a good feeling. The 2x recycling yield won't really help with accumulating filaments if I can't play long enough to get more skins. I used to just play once a week to get the 3 drops, would stick around longer after printing 3 if I was into the session. In that same amount of playtime, I'll maybe get 1 or 2 skins for 200-400 filaments assuming the basic items, which is an increase (provided I get 2 blueprints in 3 hours. it's taken me 2+ hours to get some, so). Maybe it's just that icky feeling of knowing I didn't "do my best" because I was unable to max out the weekly drops unless I just left it on paused overnight. Which I will have to do if that's the system, but I'm not able to legitimately play to get the drops anymore. Oh well. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1765093 Share on other sites More sharing options...
Philii Posted December 5, 2024 Share Posted December 5, 2024 I am also just left it on paused overnight. and it take 12hrs for all 6 for this week drop. only 4 available at when I woke up and another 4hrs need to wait for 2 more. Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1768703 Share on other sites More sharing options...
gigamoi Posted December 5, 2024 Share Posted December 5, 2024 Yeah, this confirms my intuition. Aside from the weekly drop rate being multiplied by two (if you play for at least as long as it takes to exhaust the limit, which is a looong time), the hourly blueprint drop rate has been divided by two and, the recycling rate having been multiplied by two, the overall filament hourly gathering rate is actually the same as before. My point is, if there is a blueprint you really really want, it won't take more hours of gameplay to get it through recycling than it did before and, as things are today, you can now nerd out on oxygen not included for up to twelve hours and still be rewarded. I think (Maybe I'm wrong.) many players are enticed to max out their weekly drop rate out of FOMO (fear of missing out) or completionism, but I would argue that both of those things are unhealthy. Why would one want all blueprints? There are so many I won't use most of them. So I play at my own pace and from time to time, when I want something in particular, I recycle a few things I am not interested in to get it. If i get duplicates, I recycle them as soon as I get them and use the filaments I get to buy stuff on my "nice to have" list. Sure, this way of seeing things precludes on the idea that I already have "enough" blueprints and that whatever I'm getting now is a bonus and I understand that many may not feel the same, but I think that it's something that may change for some if they were to reassert their "needs". Link to comment https://forums.kleientertainment.com/forums/topic/161134-blueprints-generation-time/#findComment-1768763 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.