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[Poll] On Character Strength


biznatch  

66 members have voted

  1. 1. What factor decides a character's strength for you?

    • Character's raw stats (Hunger, Health, Sanity, Attack Damage)
    • Character's specific perks, strengths and strategies (inclusive of skill trees)
    • Character's exclusivity (being able to stay as them and not be switched out for another character)
    • Character's low skill floor (less complexity, it's easier to survive using them)
    • Character's high skill ceiling (more complexity and more complicated survivial but the character can pull off powerful strategies with their kit)
    • Character's ease of survivability (ability to deal with routine/seasonal threats [e.g. hounds, spiders, giants])
    • Character's mobility potential (ability to move across the map with their perks regardless of the stage of the game)
    • Character's ease of resource gathering (being able to acquire the most of a given resource with less risk and time investment)
    • Character's support capability (ability to provide other survivors with needed, especially character exclusive, resources)
    • Character's effort investment level (this character needs to spend less resources and time for more rewards compared to the others)
    • Character's ability to kill regular mobs.
    • Character's ability to kill bosses.
    • Character's pvp ability.
    • Character's lore.
    • Other (do list in the comments!)
  2. 2. With the previous question, which characters count as powerful?

  3. 3. Do you agree with the current balancing decisions of Klei for skilltrees?


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  • Poll closed on 12/22/24 at 08:25 PM

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I voted along the lines of what makes me think a character is potentially too strong. There's only two I'd say fit the bill and they're Wolfgang (who is still basically just easy mode) and Maxwell (who, while less braindead easy, still outperforms basically everyone but Wolfgang throughout most of the game and can steal Wickerbottom's perk). 

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