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I and IInd Decoy skills are a bit bad imo.


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In my time playing wortox i havent really seen a good use for it, it just seems kind of useless for 1 hit when you can just teleport a bit farther away anyway.

Thematically i think it fits his trickster personality well, but in terms of utility its not much.

The third skill is pretty cool because it adds a damage output to soul hopping.

The decoy explode skill could be 2nd of the 3 skills and the third skill could focus on the damage being increased from the distance you soul hop perhaps, or just a flat damage or radius boost.

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