outseeker Posted November 10, 2024 Share Posted November 10, 2024 For months now I have seen Virtual Servers (forwarded ports) in my router, created by an unknown source, seemingly at random, only identifying the rules created as "libminiupnpc". I was worrying about it off and on, until I finally today (somehow, I am very slow apparently) searched online for the specific port numbers and found mention of Klei.. Bit more looking and the 2 ports/rules are for DST servers, tested and confirmed. YAY no severe concern of an unknown source creating forwarded ports anymore! I definitely have some thoughts tho: 1. It would be an excellent idea to identify DST as the creator/purpose of the forwarded port(s) instead of the slightly scary/generic "libminiupnpc" 2. When the server is closed, or perhaps the whole game is closed, the forwarded ports should be removed I think, please, ty, and ily? :> 3. When I'm running a Local server as I am, having selected 1 player and Local, I shouldn't have or need any ports forwarded actually I think.. Is it too late at the point the user clicks to start up the server to then forward ports if appropriate? Ty! Not a bug exactly, so I'm just putting it right here- I hope the appropriate someone sees it and agreesĀ Link to comment https://forums.kleientertainment.com/forums/topic/160608-upnp-port-forwarding-identification-and-rule-removal-problemrequestsuggestion/ Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.