Jump to content

Passive bonuses in higher tiers weapons


Recommended Posts

I found it quite sad that the super cool and awesome weapons you get from defeating imbued bosses don't really have any cool and awesome passive bonuses, only boss related skills. 

 

Now this is just a personal gripe of mine but it was always weird to me how more common weapons are just simply more interesting because each weapon type has a cool additional quirk attached for common tiers but mini-boss and boss weapons either share one (that might not even be that useful on that weapon type specifically) or don't have any in the case of the latter. Not to mention how some of the mini-boss skills also are just don't seem as appealing on some weapons compared to others. 

Boss weapons are likely getting traits later on once there's more of them. miniboss weapons traits are honestly pretty underwhelming though, i can't even remember what half of them do, and only gourdo changes how you play in a meaningful way. i'd love to see more ways skills and traits of a weapon could synergize, most weapons currently either are better because of their traits or the skills, not a lot of them use both meaningfully

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...