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Shell Drake could be stunned longer after performing the spinning attack


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It seems like the Shell Drake cannot be stunned after she breaks out her shell( in 3rd and 4th phase ). Also, the Shell Drake frequently perform its iconic spinning attack in every phases. However she stands up almost immediately after doing so. So what about making her stunned longer after the spinning attack? Currently the chances of attack for players are quite little in her 3rd and 4th phases, especially for melee weapons.

Oh, also, the Greater Bullrog also can be knocked down in certain situations like : getting struck by the ice ball when he's doing the "guard up" posing, similar to the Greater Floracrane at Molded Grave (In terms of counter attack). Would incentivize the player using environmental object creatively, and provide the chance to attack for melee weapon users!

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Counter attack in this state!

 

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