Jump to content

Make post Ancient Fuelweaver insanity deadlier


Recommended Posts

I'e got 2 ideas that kinda fight with eachother and I'm not sure which one is better.

By the time you get to the shadow rift you shouldn't have problems with fighting nightmare creatures or or even getting hit by them, upon unleashing the shadows in the atrium either make new horror fuel infused slightly stronger creatures with planar damage (even better terrorbeaks would be cool) or make shadow creatures like terrorbeaks or rift ink blights deal more damage to insane players making sanity or void cloak a lot more important stuff.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...