Russmaster2299 Posted September 4, 2024 Share Posted September 4, 2024 I have a few ideas that I think would just be nice additions to have in general. 1. Make a new craft that if used on hunt tracks can change what type of hunt you will have. If used on a dangerous hunt, it will turn into a normal hunt. it can also be used to convert to a dangerous hunt, making it either a Varg or Ewcus earlier on. It also becomes possible to hunt for Koalaphants even after the world is changed. This makes it possible to make Zoos after that point as well, which would be a nice addition. 2. Make Koalaphants tameable. Yes, I know it's been a request for a while, but hear me out. Koalaphants aren't that much stronger than Beefalo, other than higher damage. The big draw for Koalaphants being tamable though is that you're more likly to encounter a hunt earlier than you'll encounter a Beefalo. Maybe the drawback could be a longer domestication time, faster hunger drain, or something like that? I just really want to ride my Cute Battle Meat around. Link to comment https://forums.kleientertainment.com/forums/topic/159490-qol-buffs-koalaphant-edition/ Share on other sites More sharing options...
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