Brago-sama Posted August 12, 2024 Share Posted August 12, 2024 Since theres an incoming cave update i guess, heres some brain vomit my mind phrew up :> ●Mushroom planters in the dark have a chance to spead their shroom to other nearby ones (optimal in forever dark caves) ●Empty Mushroom planters can become surrogate vessels to nearby, normaly un-farmable cave plants (Lightbulbs, glowberrys, Lichen) Rare event, 1 to 3 connection (1 glowberry plant can infect 3 nearby planters max.) ●Some new veggies/seeds that only grow in the dark. The scythe did mention they were farmers so hey, lore friendly Evil veggies >:p ● Killing toadstool casts a permenent buff in the cave to mushroom stuff -Funcaps glow in the dark (respective season? Idk), miners hat radius i guess. Dims as it rots -Random mushtrees now bloom in autumn instead of having it being the season where none do -Mushroom planters now grow the 6 max no matter what when in caves ●Add Ocean fishing to caves. Cave fishing! Think of all the fish varient possibilities and possible effects/stats Mushroom, thulecite, Bat, rock lobster lobsters etc... Thank you for coming to my Energy drink infused sermon Link to comment https://forums.kleientertainment.com/forums/topic/158995-cave-stuff-mostly-mushrooms/ Share on other sites More sharing options...
Grand Admiral Posted August 12, 2024 Share Posted August 12, 2024 Yeah, I would like toadstool to be updated, but I already like the glowcaps though. Link to comment https://forums.kleientertainment.com/forums/topic/158995-cave-stuff-mostly-mushrooms/#findComment-1740343 Share on other sites More sharing options...
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