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Napsack should act as hard sleep weapon


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It's expensive and hard to make until much later in the game, would be nice if it was suppression beyond any creatures or bosses being able to wake their followers, or have almost anything wake them at all. It would work for all pre-rift bosses and creatures well, beefalo suppression to slay off herds one by one easier etc. 

Or at least it could apply drowsiness slow to creatures after toss, anything small for a creature would stay asleep as affects are more powerful.

1 hour ago, arubaro said:

Pan flute really needs a nerf. Is hard to add anything useful or fights with drones with this cheap item arround

not really, wormwood's sleep cloud's better for BQ because bees don't wake up on their own, CK's minions just never wake up on their own though so that wouldn't do anything for that

47 minutes ago, grm9 said:

not really, wormwood's sleep cloud's better for BQ because bees don't wake up on their own, CK's minions just never wake up on their own though so that wouldn't do anything for that

But wormwood's clowd is basically a really cheap nap sack. Nap sack is also better for BQ but nobody use them because simply pan flute is aoe and last enough with such cheap cost

2 hours ago, arubaro said:

Pan flute really needs a nerf. Is hard to add anything useful or fights with drones with this cheap item arround

Reduce the sleeping time effect for pan flute and buff sleep darts and nap sacks

 

We don't need anything nerfed, we need actual tools and weapons we could either fight for or craft to deal with different kinds of mechanics. Those are locked behind characters tho so I dunno what really say at this point if it matter anymore.

54 minutes ago, Frosty_Mentos said:

We don't need anything nerfed, we need actual tools and weapons we could either fight for or craft to deal with different kinds of mechanics. Those are locked behind characters tho so I dunno what really say at this point if it matter anymore.

Unless you buff them to the sky i dont see a scenario where sleeping items could be considered when pan flute is clearly the most convenient 

Sometimes nerfing is necessary if done well

Lets see how maxwell skill tree ends up with that mentality growing in klei designs

3 minutes ago, arubaro said:

Unless you buff them to the sky i dont see a scenario where sleeping items could be considered when pan flute is clearly the most convenient

obviously it'll still be best for making things sleep instantly but nap sack makes them sleep for longer, it just needs to not require wasting as much time to get, maybe you could get like 10 or 20 from killing toad even if it isn't misery

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