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Upgrade the rollback system to reduce griefings in Klei Official Servers?


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Recently I have been playing Klei Official Servers, and I usually meet griefers who burn the base or use the slap skill of Woodie to destroy the base, right at the end of the day. When people start to roll back, it is the beginning of the next day, and it is not possible to roll back to the time before the vandalism: you can at most roll back to the beginning of the day after the griefing.

However, I think there is a simple solution to it: add a button that votes for rolling the server back twice (to the save before the last save) at once. The button is only available if there are already two saves. Technically I think it is not difficult to accomplish. If rolling back for up to 16 minutes at once is too long, I think it is also possible to increase the saving frequency to every 4 minutes, so that if the griefing happens at midnight, we can choose to roll back to the last noon.

An even simpler solution to this is to not try build bases that you are scared of losing on klei servers. 

A firepit, an alchemy engine, 2 crock pots, ice box and a lightning rod are all you really need. This amount of stuff is quick to rebuild, dont over-hoard things. With more people you need less stuff to kill bosses or do quests  so you dont need to hoard as much stuff except food.

Trying to properly basebuild on klei servers is just crazy, if thats your playstyle find a dedicated moderated server. 

What klei servers are good for is boss rushing with randoms or messing around and making new friends to bring to a private world.

Griefers are not the end of the world.

10 minutes ago, Gashzer said:

A firepit, an alchemy engine, 2 crock pots, ice box and a lightning rod are all you really need

i only make an alchemy at beefalos and only go there to prototype stuff but most people probably don't want to play that way

I know it sucks to hear but the best solution for griefers is to play on a moderated public server there's a reason they don't target those and nothing klei can implement can really truely save klei servers from griefing.

It's possible to rollback to the previous day, but everyone must vote and pass successfully on the first segment of the day. This is made even trickier or impossible if some people take too long to load the game, or abstain. I'm not saying Klei shouldn't add a better way to do this. I think the vote should at least take into account when the vote started, not when it ended.

1 hour ago, grm9 said:

i only make an alchemy at beefalos and only go there to prototype stuff but most people probably don't want to play that way

People say Walter is a bad character but what he excels at is playing on klei public servers.

Joining late and all beefalos murdered? No problem. Big woby is yours forever.

Someone rushed ruins and no thulecite left for crowns? Just farm slurtle mounds for snurtles, its really fast with watering can and you have loads of storage in woby for alot of snurtle shell armour. Which are as durable as marble suits and is OP for Walter saving you needing health and sanity food. 

Panflute and mandrakes gone? Farming crows are so easy with slingshot for easy sleep darts to derage dfly.

No need for cane, no need for bee queen crown.

And this isnt even his final form yet, once Walter gets his skilltree hes gonna be so much better. Klei have no choice to buff him hard because of all the misconceptions players have for him.

Just now, Gashzer said:

People say Walter is a bad character but what he excels at is playing on klei public servers.

Joining late and all beefalos murdered? No problem. Big woby is yours forever.

Someone rushed ruins and no thulecite left for crowns? Just farm slurtle mounds for snurtles, its really fast with watering can and you have loads of storage in woby for alot of snurtle shell armour. Which are as durable as marble suits and is OP for Walter saving you needing health and sanity food. 

Panflute and mandrakes gone? Farming crows are so easy with slingshot for easy sleep darts to derage dfly.

No need for cane, no need for bee queen crown.

And this isnt even his final form yet, once Walter gets his skilltree hes gonna be so much better. Klei have no choice to buff him hard because of all the misconceptions players have for him

i'm not even sure about how's that related to what i said

5 minutes ago, grm9 said:

i'm not even sure about how's that related to what i said

Well you are a beefalo tamer. Theres a good bit of rng around beefalos on pubs depending on when you join. Walter doesn't have to worry about that.

1 minute ago, Gashzer said:

Well you are a beefalo tamer. Theres a good bit of rng around beefalos on pubs depending on when you join. Walter doesn't have to worry about that

i always join on day 1 and the point was that it's pretty much optimal to not have a base but most people probably wouldn't want to play without it

Just now, grm9 said:

i always join on day 1 and the point was that it's pretty much optimal to not have a base but most people probably wouldn't want to play without it

Well thats boring. Might as well play a private world if you only join day 1.

 

2 hours ago, Gashzer said:

Well thats boring. Might as well play a private world if you only join day 1.

 

I only join pubs on day 1 too. Why is it boring?

It's actually better, you get to start equal to everyone.

9 minutes ago, Swiyss said:

I only join pubs on day 1 too. Why is it boring?

It's actually better, you get to start equal to everyone.

Ok maybe its not boring, but it is fun to join in the middle of winter or summer and try to survive with limited resources

9 hours ago, Gashzer said:

People say Walter is a bad character but what he excels at is playing on klei public servers.

Joining late and all beefalos murdered? No problem. Big woby is yours forever.

Someone rushed ruins and no thulecite left for crowns? Just farm slurtle mounds for snurtles, its really fast with watering can and you have loads of storage in woby for alot of snurtle shell armour. Which are as durable as marble suits and is OP for Walter saving you needing health and sanity food. 

Panflute and mandrakes gone? Farming crows are so easy with slingshot for easy sleep darts to derage dfly.

No need for cane, no need for bee queen crown.

And this isnt even his final form yet, once Walter gets his skilltree hes gonna be so much better. Klei have no choice to buff him hard because of all the misconceptions players have for him.

Walter is very powerful for early game but imo there's a falloff after a bit. Sanity is a struggle, reduced stats. Alongside some of his most powerful upsides being replaced by more powerful things like a beefalo or howliztser. I don't wanna derail the thread to much but I thought I'd say this

19 hours ago, Gashzer said:

An even simpler solution to this is to not try build bases that you are scared of losing on klei servers. 

A firepit, an alchemy engine, 2 crock pots, ice box and a lightning rod are all you really need. This amount of stuff is quick to rebuild, dont over-hoard things. With more people you need less stuff to kill bosses or do quests  so you dont need to hoard as much stuff except food.

Trying to properly basebuild on klei servers is just crazy, if thats your playstyle find a dedicated moderated server. 

What klei servers are good for is boss rushing with randoms or messing around and making new friends to bring to a private world.

Griefers are not the end of the world.

Yes, that is a simple solution -- for me; but I still think Klei can make this little improvement, with a bit of modification on their code.

Actually, my playstyle is to rush a base that supports multiple people in the winter, so one large farm, enough basic materials, 4 or 6 pots, several ice boxes, and even a bookshelf (if I play as Wickerbottom) are needed; otherwise, I think it is a bit hard to get enough food for 6 or 10 people, unless you have lots of spider dens (or if you have better ways please share with me). I don't mind losing the base afterward, because anyway the save will be deleted afterward; I just love to see people getting fed. With a proper base and enough food, people are also more willing to stay and join the boss fight. Many of the dedicated moderated servers are long-term ones, and I can't enjoy the experience of building a decent (though not well-designed) base from nothing quickly in those servers.

Most of the random people are kind, and I enjoy spending time with them; and I don't want our cozy time to be disrupted by the griefers if Klei can fix the issue at a very low cost. If my estimation of the difficulty of the change of the code is too low though, let the griefers be, as I'd prefer some new content.

18 hours ago, Gashzer said:

Ok maybe its not boring, but it is fun to join in the middle of winter or summer and try to survive with limited resources

Even then pubs generally avoid beefalo extinction

12 hours ago, GamePlayer42 said:

Walter is very powerful for early game

I'd say this is debatable even more so with the current early game standards and yes I say this as someone who plays Walter alot. That being said I will say he's very good at fighting brightshades since he can completely skip the vine phases due to his slingshot. So at least brightshades are a non issue for him.

12 hours ago, GamePlayer42 said:

Sanity is a struggle

Despite popular belief this isn't really true either unless your outright tanking and even then if you want to tank all you need to do is bring food that heals sanity and hp I know I'll get crap for saying this but Walter never really had a true sanity issue beyond skill issue yes he doesn't reward you enough for the added liability for playing poorly but people who aren't eating every most hits won't really have sanity problems. 

 

12 hours ago, GamePlayer42 said:

Alongside some of his most powerful upsides being replaced by more powerful things like a beefalo or howliztser. I don't wanna derail the thread to much but I thought I'd say this

This I do agree with completely though.

8 hours ago, loopuleasa said:

Griefing is not a bug, it's a feature.

It's what makes public servers be... public.

True. I don't think it should or could be completely fixed or stopped either, because that is obviously neither possible nor fun.

But a better voting system can also be a nice feature, I think. It is somewhat about the balancing of features. Anyone can spend several minutes griefing, and I am okay with that -- if everything can also be restored at a cost of several minutes with a proper rollback system, instead of a cost of hours for a new world. So, the cost of griefing and the cost of restoring can be balanced: the griefer enjoys the game by griefing at a cost of several minutes, and average players can also enjoy the game by kicking the griefer and continue normal playing at a cost of several minutes.

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