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Still no wilson skill tree changes


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2 hours ago, kroban said:

they did a fantastic job

The only "fantastic" job in his skill tree was the beard storage. Even then, you still gotta have 3 points in either insulation or growth when it could be condensed into just 2 points. Y'know, literally having the same design as the goddamn torch tree.

The transmutation tree could have a few more items in each node, not just one type and its reverse. Like take the Icky Transmutation for example.

First tier can be for meat-morsel and lesser glow berry-glow berry. Second tier can be for beefalo wool-beard hair and fur tuft-bunny puff. Third tier can be for hound tooth-bone shard-fossil. Plenty of new players don't make the moggles since they are afraid to fight the depth worms. Why not helping them a bit?

23 hours ago, kroban said:

And the beard perks are fine, you get free inv slots, faster growth to farm beard hair which is essentially free revives, and insulation to the point you dont even need thermal and hat on winter lol.

What about summer?

Having an endothermic torch skill could synergize well with beard stuff.

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