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incredibly biased skill tree suggestion for wortox


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i think wortoxes skill tree should just give him something for late game, i consider him one of my 3 mains and im not saying hes useless or bad late game no i wouldn't dare say such thing but i feel like some change in game-play late game would help him a lot stay interesting like i think all skill trees should do.

my suggestion and where the biased part comes in? i just straight think its should give him the option to become a mini klaus. i love klaus the boss fight both in design and game play and when fighting him last time i noticed wortoxes quotes he straight up says he and klaus are some sort of kin and and he as opposed to most other survivors who look at the gem deer with pity, wonder or fear, wortox just seems incredibly enthusiastic about the whole process and hes one of the more able minded survivors who is not evil and/or insane so i don't put imprisoning a specific non deer animal the same way as Klaus to serve him tbh it could be any animal/monster and what wortox gets out of the deal depending on said animal\monster i am however incredibly biased towards klaus and the imps and wish they'd get more ingame and i feel like its a nice chance for it whenever they decide to give wortox his skill tree

1 minute ago, Jakepeng99 said:

I kinda like how simple wortox is and how well he is merged into the gameplay.

 

I wonder what his skilltree will do? It could link with krampus more.

Krampus alignment? That would be something unique, (even when just cosmetically maybe). Although I am not sure how the game's Krampus species would feel about Wortox after his "betraying". I'd definitely found it better fitting than wagstaff or charlie alignment, though.

1 minute ago, NPCMaxwell said:

Krampus alignment? That would be something unique, (even when just cosmetically maybe). Although I am not sure how the game's Krampus species would feel about Wortox after his "betraying". I'd definitely found it better fitting than wagstaff or charlie alignment, though.

Here are a few krampus ideas i have:

1. Using souls or soul exploding now increases naughtiness (basekit)

2. Dropping souls for healing reduces naughtiness slightly (he is freeing them. Its why he gains sainity from them). Basekit.

 

3. Idk much else i can only think of ideas to set the floorboards. Maybe he can one time gift each krampus a soul for a random item from a specific table?

 

10 minutes ago, Jakepeng99 said:

Here are a few krampus ideas i have:

1. Using souls or soul exploding now increases naughtiness (basekit)

2. Dropping souls for healing reduces naughtiness slightly (he is freeing them. Its why he gains sainity from them). Basekit.

 

3. Idk much else i can only think of ideas to set the floorboards. Maybe he can one time gift each krampus a soul for a random item from a specific table?

 

I love the ideas of him extracting souls make Krampii attract (they seem to remember what happened to their fellow Krampus!) and how they lose track by souls being dropped again (plus redemption is also a good idea you have there). The third one is also nice, making some peace with the Krampii by offering them a gift of souls. Maybe this last one could also be used to relieve a few points of naughtiness from Wortox fellow survivers too? OR once again increase naughtiness by putting the poor gifted soul into Krampii claws. Hmm...I think the negative impact would make more sense, but only if the random item would be of some reward in return.

19 hours ago, NPCMaxwell said:

OR once again increase naughtiness by putting the poor gifted soul into Krampii claws. Hmm...I think the negative impact would make more sense, but only if the random item would be of some reward in return.

I feel that along with the Wortox skilltree, there should be a naughtiness rework to make it more interesting, as well as being a little threatening. Wortox can have more ties with it.

19 hours ago, NPCMaxwell said:

but only if the random item would be of some reward in return.

Pure gambling since gambling is a sin or something. So you can either get trash, or a great item.

It would have to be balanced more to be fun. It might be like Piglin bartering from minecraft.

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