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Shadow Seeker I


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For what I remember:
-You can teleport to a different wormhole then the one you originally were suppose to be spat out from
-You can create a 3 tile gap bridge on the surface
-You can gather nightmare fuel and sometimes pure horror from shadow sources like obelisks

 

36 minutes ago, Frashaw27 said:

For what I remember:
-You can teleport to a different wormhole then the one you originally were suppose to be spat out from
-You can create a 3 tile gap bridge on the surface
-You can gather nightmare fuel and sometimes pure horror from shadow sources like obelisks

 

Wait for real?

I thought it's just for making nightmare fuel from "shadow" themed objects.

Edit: Yep, bridge part is definitely real... wish cooldown was shorter tho.

that was before the hotfix

Shadow seeker 1: nightmare fuel/horror and bridges

Shadowseeker 2: wormhole manipulation, rose revive, charlie immunity

46 minutes ago, Master_NiX said:

Edit: Yep, bridge part is definitely real... wish cooldown was shorter tho.

I agree. waiting half a day for it to cool down is a bit much. Also it needs to have the cooldown indicator tagged onto it

Honestly i feel like it would be goodif different abilities had differnt cooldowns, it would be weird to have an item tracking multiple different cooldowns, tho they could do this it then makes the display part hard to do. Another good option is the ability you use determines the cooldown until you can use anything again. Something like the bridges shouldnt have quite the short cooldown whereas getting the fragile rose should impose the longest cooldown of the bunch

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