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Ruin generational problem or this is intended design?


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DST Maze has zero nightlights. Zero. While in singleplayer they are littered around everywhere acting for adding that layer of danger of being sniped from anywhere.

If ruin generation had a misspelling with that 5 statue piece generation, you think maybe nightmare lights should have spawned in the maze too?

Cause it's weird and inconsistent.

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