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My 2 cents about this update.


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The recent fortification update made the overall dodge smoother. Especially heavy class dodge feels much more faster now. The heavy class became so viable. The dodge speed/distance modifiers still don't affect on cannon dodge tho...

I recommand trying the setting below. You don't believe how much It works well with the lil' schemer power now.

Spoiler

image.png.f8741e121c8df1a2e3afdfbeec41ddf8.png

Also, the new "Fortification" system is a literal banger, I really appreciate it. Though there's a minor bug about the fortification cost... It unexpectedly changes sometimes like the spoiler below. In my case, the armor fortification cost changes when I fortified my weapons, or joining other's servers.

Spoiler

20240518030143_1.jpg.389d07becf8bc724740f69a723aef525.jpg

20240518022338_1.jpg.b7fc457358704c63f464835bd955fe47.jpg

Same mothball pants fortification, but different cost.

Fixed!

Lastly, about the bug tracker section about Rotwood... It requires Log files if you want to report some bugs on forum, which makes reporting some minor bugs or inconvenience harder. Moreover, it mentions about Oxygen Not Included despite this place is the Rotwood forum. Kinda silly.

They changed it properly now!

Spoiler

image.png.49f585f15cae98f01a1a976be8cf4fe0.png

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