Gi-Go Posted April 23, 2024 Share Posted April 23, 2024 Every turf has a priority that allows it to overlap on top of a turf will lesser priority. For exsample road seems to have the lowest priority, and beard hair rug the highest. This poses a problem with some design choices. For exsample red mosaic flooring is above grey, but below blue. If I want to have red squares surrounded by blue roads I can't, because blue turf has a priority and will shrink the square. Is it possible to rework this mechanic so that the player placed turfs had the priority of whichever turf you put last > previous one? Link to comment https://forums.kleientertainment.com/forums/topic/155719-can-turf-priority-be-reworked/ Share on other sites More sharing options...
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