Malberto Posted March 4, 2024 Share Posted March 4, 2024 Currently, in Don't Starve Together players can create Bundled Supplies or Gift. It would be a great, if there would be a way, how to "label" them. This way players can tell what is inside, without need to unpacking them or remembering inventory positions. Imagine bundled supplies labelled by "weapons", and another by "food". Or leaving a Gift to another player with would have label "Weapons for <playername>". Would be very cool. What do you think about adding a feature, which would allows players to add such labels? At least to items like Bundled Supplies or Gifts. Link to comment https://forums.kleientertainment.com/forums/topic/154630-adding-label-stickers-to-bundled/ Share on other sites More sharing options...
ButterStuffed Posted March 4, 2024 Share Posted March 4, 2024 Would be nice if we could attach mini signs to bundling wraps like labels. Link to comment https://forums.kleientertainment.com/forums/topic/154630-adding-label-stickers-to-bundled/#findComment-1702120 Share on other sites More sharing options...
Malberto Posted March 5, 2024 Author Share Posted March 5, 2024 Problem with mini-signs is, they depict only a picture and cannot contain text. But that could be a way to go perhaps as well Do game devs from Klei read these forum post suggestions? Link to comment https://forums.kleientertainment.com/forums/topic/154630-adding-label-stickers-to-bundled/#findComment-1702228 Share on other sites More sharing options...
ButterStuffed Posted March 5, 2024 Share Posted March 5, 2024 40 minutes ago, Malberto said: Problem with mini-signs is, they depict only a picture and cannot contain text. But that could be a way to go perhaps as well Do game devs from Klei read these forum post suggestions? They absolutely do. So many things that had been suggested on the forums are in the game. Link to comment https://forums.kleientertainment.com/forums/topic/154630-adding-label-stickers-to-bundled/#findComment-1702232 Share on other sites More sharing options...
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