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does anyone know how to remove characters from character select midgame and saving/loading that the character is always gone?


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I basically want to make nuzlocke mechanic where each character has 1 life and when player dies with that character they are taken back to the character select menu and that character is no longer playable to any player.

how would i go about removing a character from the character select and save that the character is no longer playable is the main hurdles i dont know how i would pass.

thanks for any help/tips :)

Edited by . . .

That's indeed an interesting idea for a tiny mod.

Are you sure that there are no similar mods on the steam workshop? So you are not reinventing the wheel.

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I searched quite a bit with things like "hardcore", "nuzlocke", "permadeath", "one life", and stuff like that but unfortunately nothing that works exactly like how I'd like it to be just I think there was a mod which made it so if you die you can't rollback or something. :wilson_dorky:

Try removing values from DST_CHARACTERLIST, then adds back when player dies.

Tbh I don't think this is a good idea since it's defined in the constants.lua file. Also what would happen when player leave the world? Does the character go back to selection pool or you still can't pick it?

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