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How can I reset my DST progress? (the guides I found do not work)


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Hey, I'd like to reset my progress of Scrapbook and Cookbook entirely. I tried this guide:

And it didn't help.

I tried the console command (it unlocked everything, upon restart went back to my previous progress).

I turned off syncing saves with Steam cloud and then deleting everything in client_save folder.

I tried the mod https://steamcommunity.com/sharedfiles/filedetails/?id=2590828129 here, and while it removed the progress of cook book, it only did it for as long as it was active, and when I disabled it it returned the old ****.

I turned off Steam Cloud entirely (in Steam settings), I uninstalled DST, removed all of its folders, and it still all returns...

I just want to purge whatever is in Steam's memory, just wipe it clean so it stops bringing it back no matter what I do. How can I do it?
 

1 hour ago, mikleforfan said:

Manually edit the save files:

Client_save folder: Navigate to your Don't Starve Together client_save folder (usually located in C:\Users\[Your Username]\Documents\Klei\DoNotStarveTogether\[World ID]\client_save). Look for files named scrapbook_1, scrapbook_2, cookbook.dat, and morgue.dat. These files store your Scrapbook, Cookbook, and death history data. Back up these files before proceeding. Then, try deleting them or replacing them with empty files of the same name. 
I hope my guess will be useful to you:distrust:

I have ran the game in offline mode after purging all the files, then copied these files, made them read only, but the game still produced a ton of "keyvalue_scrapbook0_prod" files (0-15). I tried purging those and setting them to read only, but the game still found the damn data *somewhere* lol. I'm gonna bite cables!! :-o

I have now pretty much confirmed it's just account data that overwrites whatever files you have. I have purged all of my files and blocked them from being overwritten, which means I can start an offline world at any time without the unlocked stuff, but the moment I allow the game to log me in it's back to the old and it seems there's no way to overwrite the server status with the local files :( It only goes one way.

Use " TheScrapbookPartitions:DebugDeleteAllData() " in the In-game console while the console its on "Local mode" (to change modes use [Ctrl])

That's what worked for me to delete the Scrapbook data.

3 hours ago, Ulisesvolador said:

Use " TheScrapbookPartitions:DebugDeleteAllData() " in the In-game console while the console its on "Local mode" (to change modes use [Ctrl])

That's what worked for me to delete the Scrapbook data.

When I did it it unlocked all of the scrapbook recipes for me (luckily just until restarting). How did you manage to make it work? :<

Okay, so after some unholy alchemy, here's a solution I cooked up. I mixed the console command with the mod linked above, added to the mod file a line

"AddClassPostConstruct("scrapbookpartitions", function(self)
    self.ApplyOnlineProfileData = function() return false end
end)"

and it seems to be working for whatever reason. I won't question it. But if anyone else has this same struggle, you can give this a go. Basically add this line to the modmain.lua, enable the mod, close the game, purge your client_save files (the ones you want to reset, so all scrapbook related, cookbook stuff, i also purged inventory), enjoy.

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