durbal Posted November 30, 2023 Share Posted November 30, 2023 Not only is it a huge headache to manage idle dupes across planetoids in Spaced Out, but the indicator doesn't actually function at all most of the time. Irradibo says the problem is Radiation despite 4 dupes being idle. I need to constantly check planetoids for idle dupes manually, making the idle notification effectively useless. I'm not sure why this change was made, but please change it back. It's seriously very annoying to play Spaced Out now. 1 Link to comment Share on other sites More sharing options...
Charletrom Posted December 1, 2023 Share Posted December 1, 2023 I think you can solve this issue by changing diagnostics settings. Seems like the radiation diagnostic is overriding the idle notification. What happens when you turn it off? More generally, I actually like the overall idea of moving more notifications into the diagnostics pane. Gives us more granular control over what we see and don’t see. 1 Link to comment Share on other sites More sharing options...
durbal Posted December 1, 2023 Author Share Posted December 1, 2023 1 hour ago, Charletrom said: I think you can solve this issue by changing diagnostics settings. Seems like the radiation diagnostic is overriding the idle notification. What happens when you turn it off? More generally, I actually like the overall idea of moving more notifications into the diagnostics pane. Gives us more granular control over what we see and don’t see. Ok, and what do I do with the next one that overrides it? And what if one of my dupes is running back and forth there growing tumors from radiation but I turned off the radiation notification so I don't know? This is 100% a negative change. It solved the issue of seeing idle notifications on rockets and made everything else worse. It was treatment for rockets showing idle notifications but now the treatment is worse than the disease. Link to comment Share on other sites More sharing options...
asurendra Posted December 1, 2023 Share Posted December 1, 2023 I feel that we need ability to control when exactly notifications fires. 41 rads per cycles is not a problem even for hard settings, it should not bother us with such minuscule amount. P.S. You can revert it just right now: switch off idle diagnostics, thas all Link to comment Share on other sites More sharing options...
durbal Posted December 1, 2023 Author Share Posted December 1, 2023 9 hours ago, asurendra said: P.S. You can revert it just right now: switch off idle diagnostics, thas all And then I have no idle notifications at all. There used to be one in the left corner with other messages and now there isn't. Link to comment Share on other sites More sharing options...
Charletrom Posted December 1, 2023 Share Posted December 1, 2023 3 hours ago, durbal said: And then I have no idle notifications at all. There used to be one in the left corner with other messages and now there isn't. There is a mod on the steam workshop that allows you to revert to the old method. Link to comment Share on other sites More sharing options...
bughouse26 Posted February 7 Share Posted February 7 On 11/30/2023 at 9:52 PM, durbal said: Not only is it a huge headache to manage idle dupes across planetoids in Spaced Out, but the indicator doesn't actually function at all most of the time. Irradibo says the problem is Radiation despite 4 dupes being idle. I need to constantly check planetoids for idle dupes manually, making the idle notification effectively useless. I'm not sure why this change was made, but please change it back. It's seriously very annoying to play Spaced Out now. You can restore the old behavior with the Idle Notification Tweaks mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2943021953 Link to comment Share on other sites More sharing options...
Primalflower Posted February 8 Share Posted February 8 i don't get it. you can just disable it. you can just disable the diagnostic like any other diagnostic. you only have to care about it if you want to. Link to comment Share on other sites More sharing options...
pnambic Posted February 9 Share Posted February 9 The people complaining about the idle diagnostic want the more intrusive old notification back. I didn't get it either at first, but apparently there's a playstyle that is heavily dependent on avoiding idleness, or at least getting a loud noise whenever someone goes idle. Anyway, the mod mentioned above fixes the game for those people, which is why the complaints died down since December, when this thread was originally created. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now