xxXolot Posted November 21, 2023 Share Posted November 21, 2023 (edited) I am making a very simple critter mod with a existing example that is also a very simple critter mod. The mod I am referencing have these variable so that a when a character examine the critter, they will have different dialog depend on who examined the critter: STRINGS.CHARACTERS.WORTOX.DESCRIBE.CUSTOM_PREFAB_NAME = {"Some speech here.","Another possible speech."} STRINGS.CHARACTERS.WORMWOOD.DESCRIBE.CUSTOM_PREFAB_NAME = "Something something." Now, if I want to add additional dialog string so that a user that is using Chinese as their language can see Chinese string instead of English, what should the variable look like? Or should something locale need to be set up? Other mod I downloaded for reference that contain Chinese support is too complicated and I wasn't sure how to achieve this in a simple way lol Edited November 21, 2023 by xxXolot Link to comment Share on other sites More sharing options...
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