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Maybe add a toggle to identify developing dupes for the new skill notification that appears under printing arch


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I find the notification symbol that appears under the arch very useful early on in the gameplay but later on you end up with a mix of dupes that you still want to add skills to and a growing pool of dupes that have enough skill points for whatever reason.  

Later on in the game play you get bombarded with skill notifications but If there was a way to toggle each dupe so that symbol only activates for the "new and developing dupes" and not the older dupes I feel that this would make things a little more streamlined.

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