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The Cthulhu Mythos [Features List]


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Here's a list of the current implemented features in this mod:


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bxCoplK.gif gaFDRnP.gif


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[can be spawned with "necrobook"]
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- 1, When reading it, it will consume 50 sanity points and give you 1 nightmare fuel
- 2, If you are becoming greedy for nightmare fuel, and have less than 50 sanity, it will kill you
- 3, You can respawn on it by haunting it


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[can be spawned with "houndamulet"]
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FnsDXkA.gif W14YHlU.gif

- 1 Takes 10 sanity per minute
- 2, Completely pacifies hounds (can't attack anything)
- 3, Still allows hounds to follow the player but will get distracted by other entities
- 4, Once unequipped, takes 10 seconds for hounds to attack again


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[Can be spawned with "keyrlyeh"]
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- 1, Gives 20 Sanity per minute
- 2, Stops the spawn of Cthulhu from attacking the player wearing it (Not implemented)


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[Can be spawned with "shinetrap"]
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- 1 Takes 20 sanity per minute
- 2, Completely pacifies all monsters from the original game (includes bosses)
- 3, Still allows monsters to follow the player but will get distracted by other entities
- 4, Once unequipped, takes 10 seconds for monsters to attack again


Work in progress items:


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[Can be spawned with "cursedgem"]
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[Can be spawned with "cursedcrystal"]
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[Can be spawned with "cursedstone"]
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[Can be spawned with "cursedorb"]
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[Can be spawned with "skull"]
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[Can be spawned with "skulltotem"]
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[Can be spawned with "cursedkey"]
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[Can be spawned with "cursedchest"]
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[Can be spawned with "cursedscroll"]
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[Can be spawned with "mortarpestle"]
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Changes made to the original game content:


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[Per requested by "sean_oeoe"]
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lwef5fn.png PF7R6pK.png FuPx7wv.png GOIdpxf.png

- Changed the name of the  "Eye Of Terror" to "Eye Of Cthulhu"
- Changed the name of the "Eye Of Terror Figure" to "Eye Of Cthulhu Figure"
- Changed the name of the "Eye Mask" to "Mask Of The Devourer"
- Changed the name of the "Shield Of Terror" to "Shield Of R'lyeh"


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- Changed the name of the "Crab King" to "Leviathan"

Edited by AmanitaDST
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