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I want to share some ideas for my main characters [Wortox/Maxwell] skill trees


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4 hours ago, Gashzer said:

Aye but soul hopping is easier than kiting

difficulty is subjective and i doubt that most people would agree with you, since soul hops require timing while kiting allows you to start walking away even after dealing a single hit instead of 6 that you were supposed to deal and not take damage 

4 hours ago, Gashzer said:

Plus soul hopping allows you to kite wearing a marble suit

just equip it if you know that you dealt more hits than you were supposed to and you'll get hit or swap to something else instead of marble armor when walking away, like how you swap to walking cane  

36 minutes ago, grm9 said:

difficulty is subjective

True.

Soul hopping is difficult to learn but easy to master.

Regular kiting is easy to learn but difficult to master.

Atleast this is from my experience. I hope wortox does get combat perks related to attacking soon after a successful soul hop dodge.

Wortox should get a soul extraction skill. So if the target's HP reaches a certain threshold, it's soul would  be forcefully extracted, killing the enemy. The threshold would range from 5% to 15% hp, according to the skill level, and the effect would be thirded on bosses. 

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