Jakepeng99 Posted October 22 Share Posted October 22 (edited) Something i always wondered. It would save a long float. It seems possible to do. Edited October 22 by Jakepeng99 1 Link to comment Share on other sites More sharing options...
n.apollyon Posted October 22 Share Posted October 22 Its called a 4 1 1 Link to comment Share on other sites More sharing options...
Jakepeng99 Posted October 22 Author Share Posted October 22 1 hour ago, n.apollyon said: Its called a No, that is a seperate thing. In solo ds you can attune to touchstones. Link to comment Share on other sites More sharing options...
n.apollyon Posted October 22 Share Posted October 22 24 minutes ago, Jakepeng99 said: In solo ds you can attune to touchstones. Because there is no haunting mechanic. You basically activate/fix the touchstone before you can use it and its still a one-time use. 25 minutes ago, Jakepeng99 said: that is a separate thing its called a touchstone for a reason Link to comment Share on other sites More sharing options...
Pe Dabliu Posted October 22 Share Posted October 22 That be good, specially for people that are trying to emulate the original ds permadeath dread. Currently if we set the world reset timer after death to instant, we can't use touchstones to revive bc of the need to haunt them. 2 Link to comment Share on other sites More sharing options...
n.apollyon Posted October 22 Share Posted October 22 6 minutes ago, Pe Dabliu said: Currently if we set the world reset timer after death to instant, we can't use touchstones to revive bc of the need to haunt them. Then attune with an effigy? It doesn't lower max health here. Touchstones are just completely different for together, same as the red amulets. In solo you'd have to be wearing it upon death to use it for revival 2 Link to comment Share on other sites More sharing options...
Shosuko Posted October 22 Share Posted October 22 I like the idea of classic DS death / revival. Attune to a touch stone, build a meat effigy, or wear an LGA. Maybe repurpose Telltale Hearts as an item you use when alive to turn into a ghost, and back when you're done. 1 Link to comment Share on other sites More sharing options...
Jakepeng99 Posted October 22 Author Share Posted October 22 2 hours ago, n.apollyon said: its called a touchstone for a reason You touch it when attuning it. 2 hours ago, n.apollyon said: Because there is no haunting mechanic. You basically activate/fix the touchstone before you can use it and its still a one-time use. If it works for meat effigy, then why not touchstones? 1 hour ago, n.apollyon said: Then attune with an effigy? It doesn't lower max health here. Touchstones are just completely different for together, same as the red amulets. In solo you'd have to be wearing it upon death to use it for revival Effigys are a different thing, don't gaslight the subject. 1 Link to comment Share on other sites More sharing options...
n.apollyon Posted October 22 Share Posted October 22 5 hours ago, Jakepeng99 said: Effigys are a different thing, don't gaslight the subject. Making the touchstone just like an effigy is just Touchstones, Effigy, LGA are different mechanics of revival that exist in both versions. I don't see a reason to overlap their functions and still call them a different thing. Calling me off for gaslighting the topic when I answered the title question on the first reply.... 2 1 Link to comment Share on other sites More sharing options...
mykenception Posted October 22 Share Posted October 22 (edited) touch stones did work like effigies before it got changed in DST for the haunting mechanic why not both? you can attune to it or haunt it if you haven't already should work either way, it's one time revival after all Edited October 22 by mykenception 1 Link to comment Share on other sites More sharing options...
Gi-Go Posted October 22 Share Posted October 22 8 hours ago, Pe Dabliu said: That be good, specially for people that are trying to emulate the original ds permadeath dread. Currently if we set the world reset timer after death to instant, we can't use touchstones to revive bc of the need to haunt them. Ain't nothing more dreadful than perma perma death. 1 Link to comment Share on other sites More sharing options...
Copyafriend Posted October 22 Share Posted October 22 Players when totally reasonable suggestion: 23 minutes ago, n.apollyon said: 3 Link to comment Share on other sites More sharing options...
lenship2 Posted October 23 Share Posted October 23 1 hour ago, Copyafriend said: Players when totally reasonable suggestion: confused reaction my beloved Link to comment Share on other sites More sharing options...
Jakepeng99 Posted October 23 Author Share Posted October 23 (edited) 16 hours ago, n.apollyon said: Making the touchstone just like an effigy is just Touchstones, Effigy, LGA are different mechanics of revival that exist in both versions. I don't see a reason to overlap their functions and still call them a different thing. Calling me off for gaslighting the topic when I answered the title question on the first reply.... What is saving a walk to a touchstone causing thats a problem? You would still be able to haunt it like normal. Touch stone revives the exact same way as the amulet, that is not a problem for the same reasons. 15 hours ago, Gi-Go said: Ain't nothing more dreadful than perma perma death. You die, game gets deleted. Edited October 23 by Jakepeng99 1 Link to comment Share on other sites More sharing options...
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