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Boiling and freezing animations of elements


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It's something that I think would be better if it had animations..
Which I see as missing in the game.
It would have been better if the boiling temperatures of the elements had animations in the form of pattern designs.
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It would be great if Liquid & Liquefied elements over 100kg were included in this..

Why should we say 100kg? To eliminate the undecided...

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There's already a "dripping" animation for solids that are close to melting point, it would be helpful to have a "bubbling" one for liquids close to boiling as well. 

There's also an existing animation for a condensing gas forming "rain", although it's often short-lived.

Not sure how to address solidifying a liquid, as that results in debris more often than a tile. In the cases where it does produce a tile some kind of "crystal-growing" animation might be nice, but it would also be short-lived. The fractal patterns we typically think of for ice crystals are specific to the molecular geometry of H2O.

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4 hours ago, meekay said:

There's already a "dripping" animation for solids that are close to melting point, it would be helpful to have a "bubbling" one for liquids close to boiling as well. 

There's also an existing animation for a condensing gas forming "rain", although it's often short-lived.

Not sure how to address solidifying a liquid, as that results in debris more often than a tile. In the cases where it does produce a tile some kind of "crystal-growing" animation might be nice, but it would also be short-lived. The fractal patterns we typically think of for ice crystals are specific to the molecular geometry of H2O.

I already know that there is melting for solid elements. I meant for liquid elements. no boiling

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