Russmaster2299 Posted September 6, 2023 Share Posted September 6, 2023 Natures Friend: Able to befriend pigmen and bunnymen for twice as long. Friends in odd places: Able to befriend Merms and Spiders, albeit with half the duration of Wurt or Webber. Part of the Herd: Allows 25% faster domestication of Beefalo, as well as a higher minimum domestication (allowing remounting of an Ornery Beefalo, without refeeding) Tame the Wilds: Allows you to slowly approach closer to Koalaphants before they flee, and allows bonding the elusive beast. Can be bonded with a beefalo bell, if done by Walter, but can also be given to other survivors when bonded. Also grants new Walter exclusive Koalaphant crafts. When bonded, Koalaphants can be domesticated in a manner similar to beefalo, with similar tendencies. They take about 25% longer to fully tame, but do more damage than regular Beefalo, as well as get increased buff's from their tendency (Rider Kolaphants are faster, Ornery hit harder, and maybe pudgy give double meet when killed). If a Koalaphant has a winter coat, grants 120 Hypothermal insulation when riding, while a summer coat grants 120 Hyperthermal insulation. If a Koalaphant has a coat not fit for the current season, the riding timer will be reduced. the coat can be sheered with a razor, and the seasonal coat will regrow. Riding timer will still be reduced while the coat is shorn, but sheering will also get you 2 new Items, the Summer Pelt, and the Winter Pelt. Both can be used as replacements in making their respective Koalaphant nose gear. Link to comment https://forums.kleientertainment.com/forums/topic/150839-walter-skill-tree-skill-branch-idea/ Share on other sites More sharing options...
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