Saladmanders Posted September 2, 2023 Share Posted September 2, 2023 Hi All! Here to create another Skilltree. Webber is one of Don't Starves' most popular characters in my opinion, so it's no wonder there have also been many creative Skilltrees made for a Skillset fitting for our spider boy. I'd like to join in on the Arachnid Activity of creating another Webber Skilltree, just more to my liking and with my ideas inspired by other's Skilltree Concepts. So strap in as this is going to be another long post! Before Making Webber's Skilltree, I'd like to place some self implied goals to create types of skills that focus on making on Webber better in certain areas and in each DST players playthrough. Those being- Improve Webber's Early game exploration Lighten Webber's sanity weakness Make Webber more powerful himself Give more utility to spiders instead of mainly 'attack' Improve tamed spiders survivability Create useful endgame skills Design it to be creative but balanced(-ish) Make ~Cool~ Names I plan to make 29 new skills for my Webber Skilltree, of which 3 are Lunar Aligned & 3 are Shadow Aligned. Which can only be chosen once 10 skills are chosen. 15 skills can be used at time. This Skilltree will be formatted similarly to Wolfgang's Skilltree, to be easier to imagine & plan From Left to Right Down. First Skill Branch, Base Ability Skills This Skill Branch will focus on Webber's base abilities without any spiders help, as it is generally an overlooked part of Webber since everyone focuses on the spiders, not the boy. 1. Web Crumbs. Webber can place spider webs on any terrain which gives him a 30% speed bonus & gains sanity from walking & following webs at 6/minute. May use fireflies to lace Webs to glow in the dark for 3 days and reduce sanity drain. Doesn't stacks with roads. Webber may also throw silk at mobs to slow them down, silk slows mobs by 20%. Clings to mobs for 5 seconds & falls on the ground after. 2. Itsy Bitsy Slower. Items will not be knocked off your inventory, any mob you hit slows by 5% each hit & any mob that hits you slows by 15%. Stacks up to 30% & lasts for 10 seconds. Timer resets per hit. Mobs who drop Monster Meat will drop 50% more Monster Meat. 3. The 3 Little Spiders. (Are you seeing a theme?) 2 more Switcherdoodles are made with each craft making a total of 3 each time. Now, up to 5 spiders can be tamed using monster meat. Monster meat left on the ground eaten by friendly spiders will multiply the friendly spiders by 2. Duplicated spiders will not duplicate anymore when eating monster meat and will let other spiders eat the monster meat before they do again. Eating Switcherdoodles as Webber will give reverse negative effects & double the positive effects of the Switcherdoodles. The last Switcherdoodle Webber has eaten will give buffs to whatever type of Spider the Switcherdoodle corresponds to. These buffs x1.2 multiplier to all their stats (E.G. attack, defense, speed, health, etc). 4. Muffet's Porridge. A Crock Pot recipe exclusive to Webber & Warly. Combining 1 to 3 Wet Goop & 1 to 3 Monster Meat & any filler in a crock pot will create Muffet's Porridge. For anyone else other than Webber, when eaten will lose 5 health, lose 30 sanity & gain 1 hunger. But for Webber, gain 20 health, gain 30 sanity & gain 30 hunger. Lasts for 30 days. Heals spiders for +50% of their max health (E.G. if a Spider Warrior has max 400 health so it heals for 200). When fed to any mob other than spiders, they will immediately lose 50% of their remaining health. (E.G. Pigmen has 200 health. Loses 100 health on first porridge, 50 health on second porridge, 25 health on third porridge, etc.) Minibosses & bosses can't eat Muffet's Porridge. 5. Jiminy's Conscious. Webber gains sanity from doing 'Good Deeds'. This could be planting flowers for a value of 1, eating healthy food consecutively for a value of 2, building structures for a value of 3, etc. Mostly farming related duties to bring him back to his days living as a good boy on his home farmstead. Up to 5 sanity can be earned from doing these tasks. When Webber has done plenty of Good Deeds (Up to 20), he will be visibly happier. He receives +1% work speed, +1% movement speed & +1% gathering speed for every Good Deed value he achieves. At max Webber gets +20% work speed, +20% movement speed, Gathers +20% faster, Negative sanity auras are halved & spiders around him automatically get befriended (Only at 18 Good Deeds or above). Good Deeds can taken away however. Most easiest being killing for a value of -2 to -5 depending on how 'innocent' the creature was, burning items (Not fueling campfires) intentionally for a value of -3, destroying structures for a value of -4, etc. One Special Strong (Really Strong) Skill, Spider Matron 6. Not so evil queen? (Skill may only be picked once 5 skills have been picked) Webber may create a Devious Throne made with 15 silk, 5 living logs, 10 beefalo wool & 5 Spider Eggs. Webber may use Monster Meat to make Spider Queens follow him to the throne. Once the Spider Queen has settled on her new domain, It becomes the Spider Matriarch. The Spider Matriarch has 3000 health, however it only has a max of 150 hunger & loses 50 hunger per day. If left starving she will die in 4 days. She automatically creates 4 Super Spider Warriors & 2 Nurse Spiders that protect the Matriarch at all costs (Nurse spiders will not heal Matriarch if she's dying of starvation). Super Spider Warriors will search for food nearby to bring to the Spider Matriarch which could be any neutral, passive or aggressive mob except spiders, bosses & minibosses that drop Monster Meat. Webber may also feed the Matriarch himself. Super Spider Warriors. They have +200 health, +20% defense, +20 attack & +20% movement speed compared to regular Spider Warriors and only use leap for every attack. While they leap they are unaffected by AOE. Super Spider Warriors will only follow Webber if he wears the Spiderhat. If Webber lures them far away enough, he can tame them. The Spider Matriarch will make more Super Spider Warriors & Nurse Spiders if she loses any. While alive, the Spider Matriarch provides a 20/minute sanity gain to nearby Webber(s) & gives +75 health, +75 hunger & +100 sanity to Webber(s). For all spiders, they will receive +100 health, +10% defense, +10 attack & +10% movement speed & won't become stunlocked. Second Skill Branch, Webby Whistle Skills You ever heard of Pikmin? Well, I'm also a major Pikmin fan so don't be suprised when you find some skills similar to those of some game mechanics of a certain charming chucking carrot looking people game. Use Webby's Whistle to properly command your spiderlings & show the Constant who's the Boss. 7. Huff & Puff. Webby's Whistle now has 3x more durability & can be held down to attract more spiders to Webber. Can right click on structures to blow/break them down with spiders. 8. Go round & round. Burning Spiders called by a Webby Whistle will start to calm down & begin rolling to extinguish themselves. Webby's whistle may also thaw, wake up or snap spiders from being scared 90% faster. All spiders will take 33% less AOE damage with this perk. 9. Master Thief. Webber can order Spiders to pick up items & bring them back to him. May also order Spiders to steal back from Splumonkeys, Powder Monkey's & Krampi. Anytime spiders steal from Krampi they have a 1% chance to get Krampus sack as well. 10. The Boy who cried Spider. Webby Whistle's now calls in Spider Queens & all Spiders at a faster rate. Spider's call in or move out 66.6% faster for a short period of time whether that'd be when escaping enemies or hunting them. Effects stop when they've reached their destination. Friendly Spiders Shooed by the Shoo-box can be tamed back by using the Webby Whistle. Third Skill Branch, Silk Beard Skills An overlooked aspect of Webber's skills, time to improve it! Keep warmer, waterproof & stickier than ever with a long majestic Silk beard! 11. Have you any silk? Add silk to your beard to make it grow & be able to take your beard off bare handed & gain back added silk. Webber also gains Beard Storage of 4 at max Beard length. But can only store Spider related things inside. 12. Up the Water Spout. At max silk beard length, Webber gains 25% wet resistance, dries 25% faster & loses 25% less sanity drain when wet. Wetness resistance & etc. scales off Beard length 13. Rubbing Lamp. Webber can create a Web lantern with 3 silk, 2 charcoal & 1 lantern. Last +33% longer than regular lanterns & can be refueled using silk for +15% durability. At max beard length, web lanterns can be put inside Webber's & Wilson's beards. Both can rub the lamps for a sanity boost of 30 sanity over 1 minute for a cost of -10% durability. 14. This Old Spider. Beard grows 66% faster, skill creates a fourth beard stage, Majestic Silky Beard. Wraps around Webber like a toga. Cannot reach fourth stage by adding silk. Gives Webber 100 insulation, -33% hunger drain & gives 6 silk when shaved. Takes 6 days to reach Majestic Silky Beard from Silky Smooth Beard. Majestic Silky Beard adds 15% more wet resistance, dries 15% more faster & loses 15% less sanity drain when wet. Gains 6 Beard Storage. Fourth Skill Branch, Spider Skills Spiders! Who doesn't love them? Command a greater army than ever before & fling them towards your enemies for greater range. 15. Spider Slinger.* Throw Spiders! That's it. Well not really. Spiders in inventory can be put in hand slot & thrown from any distance. One spider can be thrown every 0.5 seconds. . Up to 8 spiders can be thrown on a mob.1 spider can latch onto Small mobs like rabbits, birds & moleworms, 3 spiders can latch on to Medium mobs like Pigmen, Hounds & Clockworks Knights, 6 spiders can latch on to Medium Large mobs like Volt Goats, Vargs & Krampi, 10 spiders can latch on to Large mobs like Minibosses, Beefalo & Clockwork Rooks. Any amount of spiders can latch onto Bosses. Different Spiders have different attacks & affects when latched on mobs. While clung on enemies, spiders will not take any damage but can only dodge an amount of hits before having to come off. *As a sidenote, if you haven't noticed already, the names of each skill perk correlate to some sort of fairy tale or nursery rhyme. I wanted to create a Spider throwing skill but couldn't think of or find a 'Throwing stuff Fairy Tale or Nursery Rhyme', hence the simple name. I have failed in my goal of making cool names. Tell me any name changes you'd like to recommend! Normal Spiders Do +1.5% damage, +1.5% attack speed & are thrown +1.5% faster for every spider latched on to the mob. Spider Warriors Can leap back on enemies once thrown off & do 2x damage each time they are flung or latch themselves back. Cave Spiders roll up when thrown, has +20% faster fling speed, 3x damage on hit & stuns all mobs for 2 seconds each throw, timer resets each new Cave Spider that hits. However, Cave Spiders cannot latch onto mobs. Preemptively shields before attacks. Spitters while in the air use their ranged attack 9x faster & has -20% slower fling speed. Dangling Depth Dwellers do 3x damage each time they are flung. Slows mobs by 2% while clung on & makes Webber's silk & Webber's slow down perk last +5% longer per each Dangling Depth Dwellers. Sea Striders has +45% faster fling speed & returns +20% faster than any other Spider. Attacks +20% faster. Applies 5 wetness to enemies each throw. Nurse Spiders disperse their healing AOE when they hit enemies while in the air & disperse their healing AOE 2x faster. Clings onto enemies for 4 attacks instead of 3 attacks. Shattered Spiders deals 2x bite damage & 2x spike damage each time they are flung. Shattered Spiders use both bite & spike damage while on mobs, spikes hit through natural & planar defense & dodges attacks while biting down on the mob. Super Spider Warriors can leap back on enemies once thrown off & do 2.5x damage each time they are flung or latch themselves back on. While Spider Matriarch is near they regen +3/health per second & does 10 more normal damage. Super Spider Warriors can leap back on enemies 2 times. 16. Spider Slinger II. Webber throws spiders every 0.25 seconds now. Spiders move 30% faster while thrown (except Spitters). Spiders latched onto mobs dodge 3 attacks. Mobs stepping on webs, webbed by Webber throwing silk or hit with the perk 'Itsy Bitsy Slower" will get hit by clinging spiders 10% faster. Max spiders able to latch increased to 20. All spiders initial attack from being thrown into a mob now does 1.5x damage. 17. House of Spider Bricks. All Spiders gain 30% defense against normal attacks. For AOE damage, it becomes weaker the more Spiders they are affecting (1 spider does max, 2 spiders take half each, 5 spiders take a 5th each, etc). 18. Spider of Spiders. (Skill may only be used once player has picked 'Not so Evil Queen') Be able to sit upon the Spider Matriarch & be able to control it for 1 minute for every Monster meat you give it. 10 monster meat can be given at a time. Spider Matriarch moves at player speed when walking. Runs 1.5x faster than player however drains Spider Matriarch hunger 1.5x quicker. Spider Matriarch will constantly summon Super Spider Warriors & Nurse Spiders while in combat. Spider Matriarch may also throw spiders herself at 1 spider per second. Fifth Skill Branch, Spider Transformation Skills Transform into different spiders to suit your needs & help your friends (spiders or not) with your different forms. 19. New clothes I. Webber can transform into different spiders! Do this by eating a Spider's Switcherdoodles. However, eating a Switcherdoodle will only make a transformation last for 4 minutes. But eating a live spider... Well, that will make your transformation last for 2 days but lowers your max sanity by 50% while transformed. Eating a spider restores 75 hunger & gives 25 health but gets rid of all 'Good Deeds'. Doesn't matter if you saved a baby from a burning building, you ate a spider! WHOLE & ALIVE. Also gives you 15 naughtiness. Spider Warrior transformation gives you +50 health, +25 hunger & do +20% damage. Gain the ability to leap over far distances & leap at enemies. Deals double damage on leap. Leap once every 4 seconds. Cave Spider transformation gives you +75 health, +50 hunger, & gain +25% defense while unshielded. Gain the ability to shield yourself which acts like a Snurtle shell except while fully shielded you may still move at normal speed, & only lose the ability to attack. Lose aggro 2x faster while shielded & gain 75% defense while shielded. Spitter transformation gives you +50 health, +25 hunger & do +20% damage. Gain the ability to shoot webbed balls every 3rd hit & whenever you use a ranged attack also launch 20 damage webbed balls which slow mobs by +20%. Slowdown effect is removed after 3 seconds. Dangling Death Dweller transformation gives you +50 health, 25 hunger & do +20% damage. Do -50% weaker & shorter leaps (so 1.5x damage leaps). But, in the caves, use webs to travel anywhere there are Dangling Depth Dweller Nests & Webs on your screen at the cost of 5 sanity each time. Sea Strider transformation gives you +25 health, +25 hunger & walk +20% faster. Be able to travel 1.4x faster on water & gain +25% wetness resistance. Nurse Spider transformation gives you +100 health, +25 hunger & heal +8 health/20 seconds. Gain the ability to disperse an AOE healing powder which heals Webber for 16 health & players for 8 health each time & heals friendly spiders for 150 health. Use once every 8 seconds. Shattered Spider transformation gives you +50 health, +50 hunger, +15% defense & do +15% damage with both normal & spike attacks. For every third hit inflict a spike attack. 20. New clothes II. All transformations will last 2x longer now & only lowers max sanity by 40%. 21. New clothes III. All transformations will last 3x longer now & only lowers max sanity by 30%. Positive effects of transformation are +1.5x better. Cooldowns of abilities are 1.5x faster now. 22. Beast Prince. All friendly spiders will become happier, loyal & get the ability 'Spidersponsibility' when Webber is in any other Spider form other than Webber's normal form, spiders will stay valiant, making them not panic after being affected by burns, freezing, slowing effects & scary mobs & will keep attacking. They will march into battle brave & fearless. When Webber is below 50% health, Spiders become Spidersponsible. Spiders will surround you, up to 6 at a time & will tank all damage which equally spread outs among them & protect you from getting any damage, the rest of the spiders will attack & they WILL attack. Spidersponsible spiders attack 2x faster, deal 2x attack & will constantly attack ignoring everything else. Spidersonsible attacking effects will only last for 10 seconds. Spiders will still protect you until you heal & get above 50% health. Spidersponsible cooldown lasts for 1 day. 23. Spider in Queen's clothing. Be able to transform into Super Spider Warriors & into Spider Queen. Super Spider Warrior transformation can be done with new Super Spider Switcherdoodle. Gives you +100 health, +100 hunger, +15% defense, +15% attack +15% speed & leap 2x further & deals triple damage on damage. Gain the ability to leap twice in one leap every 2 seconds. Spider Queen transformation can be done with new Spider Queen Switcherdoodle. Gives you +250 health, +150 hunger, refill Spider Matriarch hunger passively while nearby & summon your own Super Spider Warriors & Nurse Spiders. Spider transformations will last 5x longer, positive effects of transformations are now 2x better & doesn't lower sanity at all. (But you shall be left with the guilt of eating your friends constantly). Still raises Naughtiness. Sixth Skill Branch, Lunar Affinity Branch Nearing the end now. Get Blessed by 'Them' to enhance your Spiderness & kindness. Create better spiders, stronger base skills & more! (Can only be used once Webber has gained 10 skills, Celestial Champion has been defeated, Spider in Queen's clothing & Not so Evil Queen has been chosen). 24. Us & The Moon. Webber will be blessed by 'Them' by shrouding Webber in Mysterious Moonlight which causes neutral mobs to not attack Webber or his Spiders when they see them. 25. Lunar Hospitality. Nurse Spiders will heal other Lunar Aligned Players as well. Players healed by Nurse Spiders will also gain protection from lunacy for a short amount of time as well. 26. Moon Spiders. Get a new recipe to create Full Moon Switcherdoodles. Can be made with 5 Monster Meat, 5 Silk & 2 Pure Enlightment. Spiders who eat Full Moon Switcherdoodles will transform into Moon Spiders! (which are basically Super Shattered Spiders) Moon spiders are based on Phase 2 Celestial Champion. Moon Spiders have an abundant of different attacks it can choose from depending on how far its targets are. Moon Spiders have 900 health, have +25% natural defense, 5 planar defense, deals 10 AOE planar spike damage when hurt & is Lunar Aligned. Deals 10% more damage to Shadow Aligned creatures & takes 10% less damage from Lunar Aligned creatures. Crystal Bite. Moon Spiders will bite their opponents also spawning a row of Crystal blades from its attack. Uses it's bite the most frequently & whenever its targets are close to him. Bite inflicts 30 damage & Giant spikes inflict 20 planar damage. Spider Spin. Moon Spiders will begin spinning their legs in a rotary motion hurting any enemies in its way. Uses Spider Spin after every 3 bites & if his opponent is far away. When it finishes it spin it will summon 3 shorter rows of Spikes in front of it. Moon Spiders will move 1.3x faster while spinning. Each spin does 8 damage & will hit opponents multiple times up to 10 times, each row of Spikes will inflict 10 planar damage. Greater Webbing. Will fire Gestalt shaped webs which will not only make enemies 40% slower but make them drowsy as well. Uses it's Greater Webbing when it's enemies are far away & to initiate a fight. Eating Full Moon Switcherdoodles as Webber will turn you into a Moon Spider. Gives you +150 health, +50 hunger, +20% attack, +20% defense, 5 planar defense & be able to use Spider Spin! Spin once every 4 seconds. Every 3rd attack inflicts 1 Giant row of Spikes. Lunar Aligned mobs will not attack you & prevents you from effects of Lunacy. Deals 10% more damage to Shadow Aligned creatures & takes 10% less damage from Lunar Aligned creatures. When Moon Spiders are thrown they use their spin attack & move +30% faster in the air & will hit their target 10 times before they latch on. When on their target they use both bite & crystal damage. Crystal Blades & Gestalt shaped webs spawn beneath the enemies & whenever they walk into them they get inflicted with 20 planar damage & become slower & drowsier before they sleep. Clings on enemies for 4 attacks. Seventh Skill Branch, Shadow Affinity Branch Side with 'The Queen' to get awesome powers for protecting your friends & fighting back. Create better spiders, stronger base skills & more! (Can only be used once Webber has gained 10 skills, Ancient Fuelweaver has been defeated, Spider in Queen's clothing & Not so Evil Queen has been chosen). 27. Blanket Trap. Webber can create Shadow Silk made with 2 silk, 1 nightmare fuel & -5 sanity. Shadow Webs can be thrown at enemies or put on the floor. Hostile Creatures targeting Webber, friends or spiders which step on or are inflicted by Shadow Webs will slow them by 40% & summon one Shadow Creature that will target & fight it. Doesn't affect Shadow Aligned mobs. 28. Darkness's Safety. When other players are below 50% health, up to six spiders will begin to surround the player & protect them from any damage & are protected from effects of insanity. 29. Shadow Spiders. Get a new recipe to create Shadow Switcherdoodles. Can be made with 5 Monster Meat, 5 Silk & 2 Pure Horror. Spiders who eat Shadow Switcherdoodles will transform into Shadow Spiders! (which are basically Super Spider Warrior but better). Shadow Spiders are based on Ancient Fuelweaver. Shadow Spiders have an abundant of different attacks it can choose from depending on how close its targets are. Shadow Spiders have 700 health, have +15% defense, attack +30% faster & +30% movement speed. Shadow Spiders gain the ability to leap 3x further & can leap 2x in one jump. Leaps do 40 damage & 15 planar damage. Hitting Shadow Spiders will do 15 planar damage spawn a bone cage around you or mobs who attacked it. Deals 10% more damage to Lunar Aligned creatures & takes 10% less damage from Shadow Aligned creatures. Skull Bash. Shadow Spiders will Headbutt their opponents instead of biting. Uses its Skull Bash most often & whenever targets are close. Deals 35 normal damage & 10 planar damage. Bone Spiral. Summons a Spiral of Bones around it. Uses Bone Spiral when there are multiple enemies & whenever targets are far. Deals 25 AOE damage & 5 planar damage. Archaic Arachnid. Mind Control & stuns all enemies in close proximity to itself whenever enemies try kiting, running away & to initiate a fight. They stay stunned for 8 seconds but snap out of their Mind Control once they get damaged. Eating Shadow Switcherdoodles as Webber will turn you into a Shadow Spider. Gives you +75 health, +75 hunger, +30% attack, +30% defense, 10 planar defense. Leap 3x further, do 2x double damage leaps & gain the ability to leap twice in one leap every 2 seconds. Each leap does 10 planar damage. Every 3rd attack inflicts a 15 planar damage bone cage on the enemy you're attacking. Bone cage will only last for 4 seconds before you have to set another one. Deal 10% more damage to Lunar Aligned creatures & takes 10% less damage from Shadow Aligned creatures. When Shadow Spiders are thrown they deal 3x the damage each time they are flung & can latch themselves back on 2 times before finally returning. Uses Bone Spiral every 3rd hit to hurt surrounding enemies & enemy it's on. Can use Mind Control to stun enemy for short amounts of time delaying their attacks. Clings on enemies for 4 attacks. Another Skilltree done & dusted by me! I will come back to change this post if I find some grammar mistake, a balance change I would like to make or if someone where to make a cool suggestion they'd like to add to this Skilltree. Should I post this in Suggestion & feedback or General Discussion? Tell me for next time. Also please check this out https://forums.kleientertainment.com/forums/topic/149507-revised-webber-skill-tree-suggestions/ made by @Dr.Webber which inspired me to make this Skilltree, some of the ideas in it & Skilltrees in general. Make sure to see my other posts on Skilltrees or Character Reworks if you'd like. Thanks for reading this post & for taking time out of your day to see this! Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/ Share on other sites More sharing options...
Dr.Webber Posted September 2, 2023 Share Posted September 2, 2023 8 hours ago, Saladmanders said: Web Crumbs. Webber can place spider webs on any terrain which gives him a 30% speed bonus & gains sanity from walking & following webs at 6/minute. May use fireflies to lace Webs to glow in the dark for 3 days and reduce sanity drain. Doesn't stacks with roads. Webber may also throw silk at mobs to slow them down, silk slows mobs by 20%. Clings to mobs for 5 seconds & falls on the ground after. Does the fire fly respawn after the 3 days like normal because if they die at the end I don’t think Webber would do that 8 hours ago, Saladmanders said: 5. Jiminy's Conscious. Webber gains sanity from doing 'Good Deeds'. This could be planting flowers for a value of 1, eating healthy food consecutively for a value of 2, building structures for a value of 3, etc. Mostly farming related duties to bring him back to his days living as a good boy on his home farmstead. Up to 5 sanity can be earned from doing these tasks. When Webber has done plenty of Good Deeds (Up to 20), he will be visibly happier. He receives +1% work speed, +1% movement speed & +1% gathering speed for every Good Deed value he achieves. At max Webber gets +20% work speed, +20% movement speed, Gathers +20% faster, Negative sanity auras are halved & spiders around him automatically get befriended (Only at 18 Good Deeds or above). Good Deeds can taken away however. Most easiest being killing for a value of -2 to -5 depending on how 'innocent' the creature was, burning items (Not fueling campfires) intentionally for a value of -3, destroying structures for a value of -4, etc. Do pigmen, bunnymen, and catcoon count as innocent because those guys are bullies also what if your hammering a wall because it wasn’t placed right or if you burning gun powder or slurtle slime whale fighting or wouldn’t it be naughty if you burn living logs or cook living creatures in your inventory 8 hours ago, Saladmanders said: 6. Not so evil queen Spider queen was never evil she was just a territorial mother 8 hours ago, Saladmanders said: Super Spider Warriors will only follow Webber if he wears the Spiderhat. Unless there’s a alternative way of getting it other then killing spider queen that seems out of character that’s why I suggested the head shed skill 8 hours ago, Saladmanders said: *As a sidenote, if you haven't noticed already, the names of each skill perk correlate to some sort of fairy tale or nursery rhyme. I wanted to create a Spider throwing skill but couldn't think of or find a 'Throwing stuff Fairy Tale or Nursery Rhyme', hence the simple name. I have failed in my goal of making cool names. Tell me any name changes you'd like to recommend! This may be to religious and isn’t very good but Webber and Goliath 8 hours ago, Saladmanders said: Normal Spiders Do +1.5% damage, +1.5% attack speed & are thrown +1.5% faster for every spider latched on to the mob. Spider Warriors Can leap back on enemies once thrown off & do 2x damage each time they are flung or latch themselves back. Cave Spiders roll up when thrown, has +20% faster fling speed, 3x damage on hit & stuns all mobs for 2 seconds each throw, timer resets each new Cave Spider that hits. However, Cave Spiders cannot latch onto mobs. Preemptively shields before attacks. Spitters while in the air use their ranged attack 9x faster & has -20% slower fling speed. Dangling Depth Dwellers do 3x damage each time they are flung. Slows mobs by 2% while clung on & makes Webber's silk & Webber's slow down perk last +5% longer per each Dangling Depth Dwellers. Sea Striders has +45% faster fling speed & returns +20% faster than any other Spider. Attacks +20% faster. Applies 5 wetness to enemies each throw. Nurse Spiders disperse their healing AOE when they hit enemies while in the air & disperse their healing AOE 2x faster. Clings onto enemies for 4 attacks instead of 3 attacks. Shattered Spiders deals 2x bite damage & 2x spike damage each time they are flung. Shattered Spiders use both bite & spike damage while on mobs, spikes hit through natural & planar defense & dodges attacks while biting down on the mob. Super Spider Warriors can leap back on enemies once thrown off & do 2.5x damage each time they are flung or latch themselves back on. While Spider Matriarch is near they regen +3/health per second & does 10 more normal damage. Super Spider Warriors can leap back on enemies 2 times. What about nurse if you can’t thing of anything then what about siphoning health to Webber from the target 8 hours ago, Saladmanders said: 20. New clothes II. All transformations will last 2x longer now & only lowers max sanity by 40%. 21. New clothes III. All transformations will last 3x longer now & only lowers max sanity by 30%. Positive effects of transformation are +1.5x better. Cooldowns of abilities are 1.5x faster now. 22. Beast Prince. All friendly spiders will become happier, loyal & get the ability 'Spidersponsibility' when Webber is in any other Spider form other than Webber's normal form, spiders will stay valiant, making them not panic after being affected by burns, freezing, slowing effects & scary mobs & will keep attacking. They will march into battle brave & fearless. When Webber is below 50% health, Spiders become Spidersponsible. Spiders will surround you, up to 6 at a time & will tank all damage which equally spread outs among them & protect you from getting any damage, the rest of the spiders will attack & they WILL attack. Spidersponsible spiders attack 2x faster, deal 2x attack & will constantly attack ignoring everything else. Spidersonsible attacking effects will only last for 10 seconds. Spiders will still protect you until you heal & get above 50% health. Spidersponsible cooldown lasts for 1 day. 23. Spider in Queen's clothing. Be able to transform into Super Spider Warriors & into Spider Queen. Super Spider Warrior transformation can be done with new Super Spider Switcherdoodle. Gives you +100 health, +100 hunger, +15% defense, +15% attack +15% speed & leap 2x further & deals triple damage on damage. Gain the ability to leap twice in one leap every 2 seconds. Spider Queen transformation can be done with new Spider Queen Switcherdoodle. Gives you +250 health, +150 hunger, refill Spider Matriarch hunger passively while nearby & summon your own Super Spider Warriors & Nurse Spiders. Spider transformations will last 5x longer, positive effects of transformations are now 2x better & doesn't lower sanity at all. (But you shall be left with the guilt of eating your friends constantly). Still raises Naughtiness. If your going to have him eat spiders then let’s keep the sanity loss the same or make him loss more to represent all the guilt he is racking up as he goes farther and farther down this path and if there’s a chance Webber ate one of there own to achieve that form if anything they would be more scared and less likely to want to protect him and i feel like changing spider types would mess with skins that’s why I suggested the motherly head cap 8 hours ago, Saladmanders said: Sixth Skill Branch, Lunar Affinity Branch Nearing the end now. Get Blessed by 'Them' to enhance your Spiderness & kindness. Create better spiders, stronger base skills & more! (Can only be used once Webber has gained 10 skills, Celestial Champion has been defeated, Spider in Queen's clothing & Not so Evil Queen has been chosen). 24. Us & The Moon. Webber will be blessed by 'Them' by shrouding Webber in Mysterious Moonlight which causes neutral mobs to not attack Webber or his Spiders when they see them. 25. Lunar Hospitality. Nurse Spiders will heal other Lunar Aligned Players as well. Players healed by Nurse Spiders will also gain protection from lunacy for a short amount of time as well. 26. Moon Spiders. Get a new recipe to create Full Moon Switcherdoodles. Can be made with 5 Monster Meat, 5 Silk & 2 Pure Enlightment. Spiders who eat Full Moon Switcherdoodles will transform into Moon Spiders! (which are basically Super Shattered Spiders) Moon spiders are based on Phase 2 Celestial Champion. Moon Spiders have an abundant of different attacks it can choose from depending on how far its targets are. Moon Spiders have 900 health, have +25% natural defense, 5 planar defense, deals 10 AOE planar spike damage when hurt & is Lunar Aligned. Deals 10% more damage to Shadow Aligned creatures & takes 10% less damage from Lunar Aligned creatures. Crystal Bite. Moon Spiders will bite their opponents also spawning a row of Crystal blades from its attack. Uses it's bite the most frequently & whenever its targets are close to him. Bite inflicts 30 damage & Giant spikes inflict 20 planar damage. Spider Spin. Moon Spiders will begin spinning their legs in a rotary motion hurting any enemies in its way. Uses Spider Spin after every 3 bites & if his opponent is far away. When it finishes it spin it will summon 3 shorter rows of Spikes in front of it. Moon Spiders will move 1.3x faster while spinning. Each spin does 8 damage & will hit opponents multiple times up to 10 times, each row of Spikes will inflict 10 planar damage. Greater Webbing. Will fire Gestalt shaped webs which will not only make enemies 40% slower but make them drowsy as well. Uses it's Greater Webbing when it's enemies are far away & to initiate a fight. Eating Full Moon Switcherdoodles as Webber will turn you into a Moon Spider. Gives you +150 health, +50 hunger, +20% attack, +20% defense, 5 planar defense & be able to use Spider Spin! Spin once every 4 seconds. Every 3rd attack inflicts 1 Giant row of Spikes. Lunar Aligned mobs will not attack you & prevents you from effects of Lunacy. Deals 10% more damage to Shadow Aligned creatures & takes 10% less damage from Lunar Aligned creatures. When Moon Spiders are thrown they use their spin attack & move +30% faster in the air & will hit their target 10 times before they latch on. When on their target they use both bite & crystal damage. Crystal Blades & Gestalt shaped webs spawn beneath the enemies & whenever they walk into them they get inflicted with 20 planar damage & become slower & drowsier before they sleep. Clings on enemies for 4 attacks. Seventh Skill Branch, Shadow Affinity Branch Side with 'The Queen' to get awesome powers for protecting your friends & fighting back. Create better spiders, stronger base skills & more! (Can only be used once Webber has gained 10 skills, Ancient Fuelweaver has been defeated, Spider in Queen's clothing & Not so Evil Queen has been chosen). 27. Blanket Trap. Webber can create Shadow Silk made with 2 silk, 1 nightmare fuel & -5 sanity. Shadow Webs can be thrown at enemies or put on the floor. Hostile Creatures targeting Webber, friends or spiders which step on or are inflicted by Shadow Webs will slow them by 40% & summon one Shadow Creature that will target & fight it. Doesn't affect Shadow Aligned mobs. 28. Darkness's Safety. When other players are below 50% health, up to six spiders will begin to surround the player & protect them from any damage & are protected from effects of insanity. 29. Shadow Spiders. Get a new recipe to create Shadow Switcherdoodles. Can be made with 5 Monster Meat, 5 Silk & 2 Pure Horror. Spiders who eat Shadow Switcherdoodles will transform into Shadow Spiders! (which are basically Super Spider Warrior but better). Shadow Spiders are based on Ancient Fuelweaver. Shadow Spiders have an abundant of different attacks it can choose from depending on how close its targets are. Shadow Spiders have 700 health, have +15% defense, attack +30% faster & +30% movement speed. Shadow Spiders gain the ability to leap 3x further & can leap 2x in one jump. Leaps do 40 damage & 15 planar damage. Hitting Shadow Spiders will do 15 planar damage spawn a bone cage around you or mobs who attacked it. Deals 10% more damage to Lunar Aligned creatures & takes 10% less damage from Shadow Aligned creatures. Skull Bash. Shadow Spiders will Headbutt their opponents instead of biting. Uses its Skull Bash most often & whenever targets are close. Deals 35 normal damage & 10 planar damage. Bone Spiral. Summons a Spiral of Bones around it. Uses Bone Spiral when there are multiple enemies & whenever targets are far. Deals 25 AOE damage & 5 planar damage. Archaic Arachnid. Mind Control & stuns all enemies in close proximity to itself whenever enemies try kiting, running away & to initiate a fight. They stay stunned for 8 seconds but snap out of their Mind Control once they get damaged. Eating Shadow Switcherdoodles as Webber will turn you into a Shadow Spider. Gives you +75 health, +75 hunger, +30% attack, +30% defense, 10 planar defense. Leap 3x further, do 2x double damage leaps & gain the ability to leap twice in one leap every 2 seconds. Each leap does 10 planar damage. Every 3rd attack inflicts a 15 planar damage bone cage on the enemy you're attacking. Bone cage will only last for 4 seconds before you have to set another one. Deal 10% more damage to Lunar Aligned creatures & takes 10% less damage from Shadow Aligned creatures. When Shadow Spiders are thrown they deal 3x the damage each time they are flung & can latch themselves back on 2 times before finally returning. Uses Bone Spiral every 3rd hit to hurt surrounding enemies & enemy it's on. Can use Mind Control to stun enemy for short amounts of time delaying their attacks. Clings on enemies for 4 attacks The triumphant skin said shadow spiders have poisonous fangs so don’t you think at the very least the shadow one should have a poison attack and it would be cool if they look like the triumphant and moon bound skins for Webber other then the queen parts and why would natural mobs care what side he picked Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663216 Share on other sites More sharing options...
Saladmanders Posted September 2, 2023 Author Share Posted September 2, 2023 14 minutes ago, Dr.Webber said: Does the fire fly respawn after the 3 days like normal because if they die at the end I don’t think Webber would do that I didn't think about that. In this case, the fireflies would respawn. The only thing that happens is they get stuck in the webs for a few days, then go back to where they came from 21 minutes ago, Dr.Webber said: Do pigmen, bunnymen, and catcoon count as innocent because those guys are bullies also what if your hammering a wall because it wasn’t placed right or if you burning gun powder or slurtle slime whale fighting or wouldn’t it be naughty if you burn living logs or cook living creatures in your inventory I'm not sure but if you were to respond to bully's by killing them that wouldn't be very nice. You can subdue them (webs, freeze staffs, etc) but killing them is a tad bit much? If they really are that bad, your good deeds will not lower if they attempt to attack you first but you kited their attack or if they hit you first. Burning objects that have to be lit in order to be used for their intended purpose will not lower Good Deeds. Destroying structures you placed will not lower Good Deeds (Because reconstruction of your property is allowed, but destroying other people's stuff ain't cool). Burning Living Logs will lower Good Deeds but why would you even burn them if you know what they are for? Cooking live creatures & killing them in your inventory will lower Good Deeds but you could give them to Spiders or friends to gain more Good Deeds than you initially had. 30 minutes ago, Dr.Webber said: Spider queen was never evil she was just a territorial mother Thanks for telling me. To any other player it would seem Spider Queen is evil, but Webber understands. I shall change the name to Kind Stepspider. Because she's nice to Webber & gives buffed stats? And makes him do chores being feeding her? Right? I like it. 38 minutes ago, Dr.Webber said: Unless there’s a alternative way of getting it other then killing spider queen that seems out of character that’s why I suggested the head shed skill I can add 1 more skill being Head Shed if you'd be okay with it. 39 minutes ago, Dr.Webber said: This may be to religious and isn’t very good but Webber and Goliath Quite good, but who would be the Goliath in this case? All the different mobs in the Constant? It's really close to being perfect but just shy. 42 minutes ago, Dr.Webber said: What about nurse if you can’t thing of anything then what about siphoning health to Webber from the target I don't exactly understand? I presume you mean the ability of the Nurse Spider when thrown is lacking. Taking health from the target would be a very good suggestion. Mind if I take it? 44 minutes ago, Dr.Webber said: If your going to have him eat spiders then let’s keep the sanity loss the same or make him loss more to represent all the guilt he is racking up as he goes farther and farther down this path and if there’s a chance Webber ate one of there own to achieve that form if anything they would be more scared and less likely to want to protect him and i feel like changing spider types would mess with skins that’s why I suggested the motherly head cap Motherly Head Cap would probably be better then. If the hat is alive like the Eye Mask, can you restore durability from feeding it food like The Eye Mask? 49 minutes ago, Dr.Webber said: The triumphant skin said shadow spiders have poisonous fangs so don’t you think at the very least the shadow one should have a poison attack and it would be cool if they look like the triumphant and moon bound skins for Webber other then the queen parts and why would natural mobs care what side he picked I can't find info on Shadow Spiders having poisonous fangs. I wanted the Shadow & Lunar Aligned spiders to be themed around their respective bosses & Ancient Fuelweaver doesn't have any poison attacks of any sort. And it's not that the mobs care what side he picked (Well yes, but no) Invisible Moonlight shrouds his negative appearance & changes neutral mobs perception of him into someone more neutral or friendlier. Like a Mirage. And it'd be cool if Webber could just turn onto his spider skins without buying them. Unfair to those who bought the skins, definitely Thanks for replying! Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663223 Share on other sites More sharing options...
Mysterious box Posted September 3, 2023 Share Posted September 3, 2023 I think you might want to rethink the balancing of this skill tree it's abit on the crazy side balance wise. Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663231 Share on other sites More sharing options...
Dr.Webber Posted September 3, 2023 Share Posted September 3, 2023 1 hour ago, Saladmanders said: destroying other people's stuff ain't cool What if your helping a friend relocate a wall or something 1 hour ago, Saladmanders said: 2 hours ago, Dr.Webber said: I can add 1 more skill being Head Shed if you'd be okay with it. 2 hours ago, Dr.Webber said: Works for me 1 hour ago, Saladmanders said: Thanks for telling me. To any other player it would seem Spider Queen is evil, but Webber understands. I shall change the name to Kind Stepspider. Because she's nice to Webber & gives buffed stats? And makes him do chores being feeding her? Right? I like it Nice 1 hour ago, Saladmanders said: I don't exactly understand? I presume you mean the ability of the Nurse Spider when thrown is lacking. Taking health from the target would be a very good suggestion. Mind if I take it? Works for me 1 hour ago, Saladmanders said: Motherly Head Cap would probably be better then. If the hat is alive like the Eye Mask, can you restore durability from feeding it food like The Eye Mask? ya 1 hour ago, Saladmanders said: can't find info on Shadow Spiders having poisonous fangs. I wanted the Shadow & Lunar Aligned spiders to be themed around their respective bosses & Ancient Fuelweaver doesn't have any poison attacks of any sort. In the curio cabinet on the triumphant head for Webber the description says something along the lines of careful shadow spider fangs are poisonous over all I think this turned out nice i forgot to ask in the scenario that your skill tree get implemented would losing sanity when within a certain range of spiders dying Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663234 Share on other sites More sharing options...
Saladmanders Posted September 3, 2023 Author Share Posted September 3, 2023 8 hours ago, Mysterious box said: I think you might want to rethink the balancing of this skill tree it's abit on the crazy side balance wise. Haha, yeah. I plan to adjust it to be more comparable to existing skill trees later. 7 hours ago, Dr.Webber said: What if your helping a friend relocate a wall or something Well, breaking down a player made structure is fine. Even if it’s not yours. 7 hours ago, Dr.Webber said: i forgot to ask in the scenario that your skill tree get implemented would losing sanity when within a certain range of spiders dying Depending on how long you’ve known that spider will equal greater sanity loss. If that’s too complicated, make it so he loses 5 sanity each time. 7 hours ago, Dr.Webber said: over all I think this turned out nice Thanks! Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663280 Share on other sites More sharing options...
Dr.Webber Posted September 3, 2023 Share Posted September 3, 2023 6 hours ago, Saladmanders said: Depending on how long you’ve known that spider will equal greater sanity loss. If that’s too complicated, make it so he loses 5 sanity each time. I was thinking any bedazzled or befriended spider when in range of them dying you lose one sanity per minute Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663343 Share on other sites More sharing options...
Saladmanders Posted September 3, 2023 Author Share Posted September 3, 2023 4 minutes ago, Dr.Webber said: was thinking any bedazzled or befriended spider when in range of them dying you lose one sanity per minute So if let’s say, 11 spiders die within the same minute you’ll lose 11 sanity over a minute? Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663344 Share on other sites More sharing options...
Dr.Webber Posted September 3, 2023 Share Posted September 3, 2023 44 minutes ago, Saladmanders said: So if let’s say, 11 spiders die within the same minute you’ll lose 11 sanity over a minute? it’s not by spider it’s being in range of spiders dying as a whole so how many spider dying doesn’t effect it it’s just the trauma of see his friend die Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663355 Share on other sites More sharing options...
Saladmanders Posted September 3, 2023 Author Share Posted September 3, 2023 37 minutes ago, Dr.Webber said: It’s not by spider it’s being in range of spiders dying as a whole so how many spider dying doesn’t effect it it’s just the trauma of see his friend die Oh, thanks for clarification Link to comment https://forums.kleientertainment.com/forums/topic/150788-webber-skilltree-idea/#findComment-1663358 Share on other sites More sharing options...
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