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A Planar Defense Switch for New Dummy Targets


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The shadow- and lunar-aligned dummy targets are very useful for testing out character damage versus mobs with planar defense. What would be especially useful is the ability to test damage versus mobs with an alignment but without planar defense. This includes mobs such as Crab King, Celestial Champion, Nightmare Werepig, Fuelweaver, and shadow creatures. I propose a right-click option for enabling or disabling the planar defense of these dummy targets; that way we can see character damage output versus these normal mobs.

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