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Dinging noise from Wolfgang's critical chopping and mining audible from too far away


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If Wolfgang's critical work chance is maxed out via skill tree choices, and/or if there are multiple Wolfgangs working in the same area, it can happen quite often, and the ding! noise remains pretty loudly audible from more than a screen away. The first time I heard it (two Wolfgangs chopping down a bunch of trees near the base on a public server), I 1) couldn't figure out what it was because they were too far away for me to see them and 2) found it really, really annoying. Can the radius on the full-volume dinging noise be nerfed, please? I almost bug-reported this, but I don't think it's a bug per se, although it might be an oversight. It's kind of glaring especially now that the inventory pickup noises are softer and more varied.

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