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My Webber Skill tree idea!


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The idea is a tree that has 2 different ways:
-One will be upgrades towards enhancing his friendship towards spiders.
-The other one will be geared towards using his switcherdoodles on himself to transform into different types of spider and have special abilities.

  • Spider Army

-Silky Beard: Increase the rate at which your beard grows
-Silky Beard 2: significanty Increase the rate at wish your beard grows

-A Good shaver: When shaving his beard or a spider den Webber receives an additional 4 silk

-Colony creator: Half the cost of crafting spider dens 

-Pretty Spiders: Den decoration set now has 2 more uses and a slightly larger radius of influence
-Pretty Spiders 2: Den decoration set now has 5 more uses and a larger radius of influence

-My Spider Friends: Webby whistle and shoo box gain 2x more uses

-Well Tamed: Tamed spiders will not eat any food off the ground EDITED with comment suggestion of Webberer

-Spider's best friend 1: All spiders stay tamed for 50% more time
-Spider's best friend 2: All spiders stay tamed for 100% more time and receive a 12 planar damage boost

(The 2 last perks of this tree and you must have all the previous perks unlocked)
-The Spider King:
Webber can now tame a Spider Queen to follow him and fight for him
-The Spider King 2: Webber can now mount the Spider queen and gallope with her at the same speed as a normal beefalo aswell as attack, spit webbing on the ground and spawn spiders (these new abilities appear above the inventory)

  • The Spidermorph (These tranformations last 4 mins and basically adds the spider model onto webbers head and change his body texture to look like them, he still retains all his inventory and can use weapon, armor, clothes and backpacks)

-Switcherdoodle crafter: Webber now receives 2 switcherdoodles from 1 craft and receives a new craft to transform back into himself

-Spider examiner: Webber only need to examine spiders to unlock their switcherdoodles

-Spider collector: Webber gets 2x more drops from any spiders he kills

 

-Spidermorph Spider Warrior: after consuming a switcherdoodle Webber tranforms into a Spider Warrior, he gets a 10% damage boost aswell as a new leap attack that does 50 damage.
(15 second cooldown for leap ability)

-Spidermorph Spider Nurse: after consuming a switcherdoodle Webber tranforms into a Spider Nurse, he gets health regen (1hp every 30 seconds aswell as an active ability to jump that heals himself and any other players/spider around him for 40hp.
(1 minute cooldown for jump ability)

-Spidermorph Sea strider: after consuming a switcherdoodle Webber tranforms into a Sea Strider, he gets a movement speed increase of 20% aswell as the ability to glide (walk) on water. (his walking animation is replaced with the 4 long legs on his head lifing his body up and walking around)

-Spidermorph Shattered Spider: after consuming a switcherdoodle Webber tranforms into a Shattered Spider, he gets natural 30% planar damage resistence aswell as 2 spikes that come out of the ground and deal 25 planar damage each after 3 successful attacks on an enemy.

-Spidermorph Dangling Depth Dweller: after consuming a switcherdoodle Webber tranforms into a Dangling Depth Dweller, he gets an active ability in the caves to climb up to the ceiling and teleporting where ever he wants that is revealed at the cost of silk in his inventory
(1 minute cooldown for climb ability)
(works just like wortox's map soul jump but only in caves but with a little animation of him climbing up)

-Spidermorph Spitter: after consuming a switcherdoodle Webber tranforms into a Spitter, he gets the ability to do a spit attack from far away that deals 35 damage.

-Spidermorph Cave Spider: after consuming a switcherdoodle Webber tranforms into a Cave Spider, he gets a 20% resistance boost aswell as an ability to go into his shell for 5 seconds that negates 100% damage
(30 second cooldown for shell ability)

(The 2 last perks of this tree and you must have all the previous perks unlocked)
-Spidermorph Master :
Webber can now craft a spider queen switcherdoodle and transform into a spider queen after consuming it (nightmare fuel, silk, monster meat, spider queen head). He gets an active ability to spawn spiders that stay tamed (as long as he stays in this form) at the cost of hunger and silk aswell as a 50% health boost, a 20% damage boost with the negative side effect of being 10% slower.
(20 second cooldown for spawn ability)
-Spidermorph Master 2: Webber can now perpetually stay in any Spidermorphs as long as he wants

  • Affinities (i really didn't have any ideas for that)

-Shadow aligned: Tamed spiders create a sanity aura for Webber

-Lunar aligned: All Spidermorph forms get night vision to combat charlie 

Interesting, I had basically the same ideas as yours but haven't posted them yet. Since you have shared your ideas, I will just give some more suggestions here.

so for spider friendships, I would like to have more op on his privilege items instead of creating lots of brand new stuff (that's basically how Wormwood and Woodie skill tree update work)

For example,

Well-trained: Spiders owned by Webber do not eat edible items on the ground.
Captain Spider: Webber's whistle relieves nearby spiders from panic and allows them to quickly gather around Webber.
Art Burst: Spiders near the decorated spider nest will not fail even if they are attacked (but they will still cause spider hatred), and only a direct attack on the spider nest planted on the ground can undecorate the state.
Intimate: Webber can pack a decorated max-level spider nest, which is equivalent to a 12-slot backpack after packing, Webber can be equipped to carry it, the spiders in the spider nest will not disappear because of packing and will produce spiders at a normal rate (if not full), and the spiders in the backpack will not decrease in freshness over time. After packing, the spider nest can be replanted on the ground (still in a decorated state). Homeless spiders will preferentially try to get into spider backpacks instead of sleeping or loitering on the ground.

Sense of distance: 100% less consumption per use of the dispersion box

Strong adaptability: Webber wears a spider hat without a decrease in sanity.
Durable: Webber does not lose the hat’s durability when wearing a spider hat.
 

10 hours ago, masterjames18 said:

Spider's best friend: When giving meat to a spider, other spiders in it's radius will also be tamed (just like wurt and the merms)
-Spider's best friend 2: All spiders stay tamed for 50% more time
-Spider's best friend 3: All spiders stay tamed for 100% more time and receive a 12 planar damage boost

Thought I'd mention Webber already has the first mechanic it was actually Wurt who got it from Webber also spiders already have infinite loyalty timers.

36 minutes ago, Mysterious box said:

Thought I'd mention Webber already has the first mechanic it was actually Wurt who got it from Webber also spiders already have infinite loyalty timers.

Oh Xd
i don't really play webber so i didn't know ahahah

6 hours ago, webberer said:

Interesting, I had basically the same ideas as yours but haven't posted them yet. Since you have shared your ideas, I will just give some more suggestions here.

so for spider friendships, I would like to have more op on his privilege items instead of creating lots of brand new stuff (that's basically how Wormwood and Woodie skill tree update work)

For example,

Well-trained: Spiders owned by Webber do not eat edible items on the ground.
Captain Spider: Webber's whistle relieves nearby spiders from panic and allows them to quickly gather around Webber.
Art Burst: Spiders near the decorated spider nest will not fail even if they are attacked (but they will still cause spider hatred), and only a direct attack on the spider nest planted on the ground can undecorate the state.
Intimate: Webber can pack a decorated max-level spider nest, which is equivalent to a 12-slot backpack after packing, Webber can be equipped to carry it, the spiders in the spider nest will not disappear because of packing and will produce spiders at a normal rate (if not full), and the spiders in the backpack will not decrease in freshness over time. After packing, the spider nest can be replanted on the ground (still in a decorated state). Homeless spiders will preferentially try to get into spider backpacks instead of sleeping or loitering on the ground.

Sense of distance: 100% less consumption per use of the dispersion box

Strong adaptability: Webber wears a spider hat without a decrease in sanity.
Durable: Webber does not lose the hat’s durability when wearing a spider hat.
 

Oohh!! I really like the Well-trained aswell as the Strong adaptability and Durable! fits really well, tho the spider queen helmet doesn't really bring anything new to Webber tho? So shouldn't it give something new to him?

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