Scrimbles Posted August 8, 2023 Share Posted August 8, 2023 Recently its been reported that various components that use the worldsettingtimer component no longer function after their first use. These components were working for months, and out of no where they just stopped. Has anyone else had this issue? Has anything changed on Klei's side in a recent update? I noticed a single line in the deerclopsspawner changed in the TryStartAttacks function: if _activehassler == nil and _attacksperseason > 0 and _timetoattack == nil then changed to; if _activehassler == nil and _attacksperseason > 0 and _worldsettingstimer:GetTimeLeft(DEERCLOPS_TIMERNAME) == nil then 1 Link to comment Share on other sites More sharing options...
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