NNOUS Posted July 15, 2023 Share Posted July 15, 2023 I host game with my friends quite often, Also myself play on pub server too. However i noticed that due to performance issue that manytime people get in to my game or i go to pubs with ping>70, And sometime if their machine has trouble the ping would go hight >120 or so. Been said that, I had come to notice that there is a significant difference of speed when come to harvest food form cookpots, grass&twigs (the list goes on) between whether I am playing on my game or playing game on other people's server. The balance idea is that, harvest/pick timmer would be reduced based on current ping status, for example when its ping is around 60, then the pick_timmer is reduced by 15%. And if the ping is >100, then the pick_timmer is reduced by 25-33%, its basiclly trying to add some trick that makes the difference between host/joined seamlessly ping-less. Link to comment https://forums.kleientertainment.com/forums/topic/149455-qol-balance-thought-about-ping-issues/ Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.