KrayZ RoarC Posted July 14, 2023 Share Posted July 14, 2023 I was thinking, Killing floor 2 has a interesting way of balancing enemies damage and health according to how many people are in the server. It would be really awesome to have this balance in DST, cause when there are too many players on the server, and they know what they doing, killing bosses is so boring, bosses die in seconds ' - '. I would suggest increasing the base of all stats of the bosses by 10%,or more, (Damage and health or/and else) according with EACH PLAYER in the SERVER or in the FIGHT. Would be awesome! Link to comment https://forums.kleientertainment.com/forums/topic/149440-balance-the-stats-of-bosses-according-to-how-many-people-are-on-the-server-or-in-the-fight/ Share on other sites More sharing options...
lenship2 Posted July 16, 2023 Share Posted July 16, 2023 i think maybe making the health of the bosses customizable ( with added drops for the higher health tiers ) like terraria would be really interesting for dst; maybe there could be weapon oriented drops for the higher health tier bosses Link to comment https://forums.kleientertainment.com/forums/topic/149440-balance-the-stats-of-bosses-according-to-how-many-people-are-on-the-server-or-in-the-fight/#findComment-1650378 Share on other sites More sharing options...
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