lakhnish Posted July 13, 2023 Share Posted July 13, 2023 For the right hand side of Wormwood's skill tree, being able to craft plants and lureplants is greatly appreciated, but beyond crafting the items, it's unfortunately not very interesting gameplay wise. What I would like to see is that Wormwood gets some interaction with these craftable plants. This is from the top of my head, but for example, let's say after unlocking the Berry Bush skills, Wormwood can pretend to be a bush and hide in it. Yes, it's not the greatest of ideas, but I feel it would at least makes that section a bit more interesting if Wormwood could learn something about that plant that's turns into an ability rather than just purely crafting said plant items. Edit: I had this idea after posting. Let's say for the Lureplant skill, Wormwood can grow a leafy meat from his head and that attracts mobs, just like a Lureplant. Stuff like this is what I mean. Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/ Share on other sites More sharing options...
abrocator Posted July 13, 2023 Share Posted July 13, 2023 1 hour ago, lakhnish said: Edit: I had this idea after posting. Let's say for the Lureplant skill, Wormwood can grow a leafy meat from his head and that attracts mobs, just like a Lureplant. Stuff like this is what I mean. Being a combat taunter doesn’t synergize with this limited healing abilities. Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/#findComment-1649902 Share on other sites More sharing options...
EatenCheetos Posted July 14, 2023 Share Posted July 14, 2023 Very creative, I like it Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/#findComment-1649938 Share on other sites More sharing options...
azazel3221 Posted July 14, 2023 Share Posted July 14, 2023 10 hours ago, abrocator said: Being a combat taunter doesn’t synergize with this limited healing abilities. neither does creating summons that can kill you but here we are Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/#findComment-1649994 Share on other sites More sharing options...
abrocator Posted July 14, 2023 Share Posted July 14, 2023 8 hours ago, azazel3221 said: neither does creating summons that can kill you Yes. Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/#findComment-1650046 Share on other sites More sharing options...
Arcwell Posted July 14, 2023 Share Posted July 14, 2023 18 hours ago, abrocator said: Being a combat taunter doesn’t synergize with this limited healing abilities. Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/#findComment-1650047 Share on other sites More sharing options...
Wonz Posted July 14, 2023 Share Posted July 14, 2023 3 hours ago, Arcwell said: Anyone can wear it and if there's anyone who's not wormwood it's better it's them getting hit since they have easier healing, if there isn't then the enemy will aim for wormwood player no matter if taunting exists or not. That's bad and I can't figure out why would it be fitting to him as character or to his kit. Link to comment https://forums.kleientertainment.com/forums/topic/149414-give-wormwood-more-interactions-with-the-craftable-plants/#findComment-1650080 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.