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How to make a custom walking sound for your custom character. Aka: foley sound


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This will also keep the basic sound effects for walking (ex: walking on grass makes a crunchy sound. that sound will play with your foleysound)
 

I decided to make this post since it was annoying to find this out on my own
In your character's .fdp, make a new event. Name it whatever you'd like.
image.png.d9e06310b8fe80bfbdc09a12f1d076fc.png

In categories, make a new folder inside "movement" called "foley". Place your event there. (ignore the second event, that's for another thing I'm doing.)
image.thumb.png.270999bfa7924365fb54f935e6685ae2.png
 

Build your .fsb and .fev then move over to your character.lua. In your common_posinit, write this line of code. Replace "orange/orange/orangefoley" to your character's foley event.
image.png.8ee18777c1ba4ec0271d125ba2655666.png

Save and then bam!! Custom walk sound!!

 

:D

 

image.png

Edited by Sneaky Axolxtl
Okay I don't know why its adding that image to the end
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On 6/25/2023 at 2:55 AM, Wonderlarr said:

I wish I knew about this when I was making the Sprint Hat for Hat Kid, I ended up making my own system based on stategraphs instead, this would've been much easier.

Yikes :(

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