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How to make a custom walking sound for your custom character. Aka: foley sound

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This will also keep the basic sound effects for walking (ex: walking on grass makes a crunchy sound. that sound will play with your foleysound)

I decided to make this post since it was annoying to find this out on my own
In your character's .fdp, make a new event. Name it whatever you'd like.

In categories, make a new folder inside "movement" called "foley". Place your event there. (ignore the second event, that's for another thing I'm doing.)

Build your .fsb and .fev then move over to your character.lua. In your common_posinit, write this line of code. Replace "orange/orange/orangefoley" to your character's foley event.

Save and then bam!! Custom walk sound!!





Edited by Sneaky Axolxtl
Okay I don't know why its adding that image to the end
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On 6/25/2023 at 2:55 AM, Wonderlarr said:

I wish I knew about this when I was making the Sprint Hat for Hat Kid, I ended up making my own system based on stategraphs instead, this would've been much easier.

Yikes :(

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