Digi62BR Posted June 2 Share Posted June 2 So I see a lot of people think that the event where many Deadly Brightshade appear is bad, ruining the crops and possibly leaving the bases in hell... My suggestion is a new item made using some material from the shadows for example Dreadstone that when placed on the base would prevent the Brightshade Gestalt from getting close to the base.... As it would be an item made of a material opposed to light, it would be logical for him to ''remove'' the Brightshade Gestalt ..... Link to comment Share on other sites More sharing options...
gamehun20 Posted June 2 Share Posted June 2 33 minutes ago, Digi62BR said: So I see a lot of people think that the event where many Deadly Brightshade appear is bad, ruining the crops and possibly leaving the bases in hell... My suggestion is a new item made using some material from the shadows for example Dreadstone that when placed on the base would prevent the Brightshade Gestalt from getting close to the base.... As it would be an item made of a material opposed to light, it would be logical for him to ''remove'' the Brightshade Gestalt ..... Well for starters we could have the dreadstone wall do this but there is also the weird mechanic that gestalts run away from a dropped nightmare sword but if you are holding it both gestalts and the gestalt guardian things(the bigger ones near the archive) attack you so I'm unsure if the walls should scare them away or draw them in Link to comment Share on other sites More sharing options...
Mike23Ua Posted June 2 Share Posted June 2 51 minutes ago, Digi62BR said: So I see a lot of people think that the event where many Deadly Brightshade appear is bad, ruining the crops and possibly leaving the bases in hell... My suggestion is a new item made using some material from the shadows for example Dreadstone that when placed on the base would prevent the Brightshade Gestalt from getting close to the base.... As it would be an item made of a material opposed to light, it would be logical for him to ''remove'' the Brightshade Gestalt ..... Actually no.. Klei just released a new update that makes literal Acid Rain, If I had some kind of Shadow Container to stand in an Acid Storm and collect Acid Rain With.. I would TOTALLY try to throw acid water onto a killer plant from outer space. Link to comment Share on other sites More sharing options...
gamehun20 Posted June 2 Share Posted June 2 I just remembered another thing maybe we could have the night light structure have an aoe effect around it that burns away brightshades and like the more fuel it has the bigger the area because those lights scare off gestalts normally iirc Link to comment Share on other sites More sharing options...
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