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What if we made a trap door for the caves to prevent batalisks


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Are Batilisks really that big of a problem? They don't hit hard and can easily be outrun and therefore ignored.

As for basing near the Cave Entrance, why?? Unless it's at Pig King why should you bother?

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Batalisks are some of the game's most annoying enemies, nothing says 'fun!' like being stuck waiting for your enemy to make a move, but encountering problems and using the many tools the game has to offer to create solutions is IMO at least, a big part of what makes DS/T so great. I don't think a trap door is necessary, there are already plenty of other ways to thwart batalisks.

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it seems like this would be more of a convenience item to out rule the viability of using bunnymen to spawn camp bats. maybe for something like 2 boards and 2 cut stone you could nullify the bats until you need to go back into the caves, where they might spill out 5 or 6 at once (they got all riled being trapped in those creepy, cold caves). maybe there could also be some sort of net for frogs/mosquito ponds since those can be just as, if not more, annoying? 

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