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Not enough lunar synergy with characters


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I don't understand why Klei doesn't want to add more character-specific uses for lunar stuff. If they really want the players to "choose" between the shadow and the moon, as of now it seems like a no-brainer to me because there are barely any characters that benefit from lunar magic.

The shadow side has 2 characters completely revolving around Shadow Magic (Maxwell and Wanda). 2 lunar characters (Woodie and Wormwood) don't benefit from the lunar magic at all. I would even say that Wormwood has better synergy with the shadow because living logs are used primarily for shadow magic.

The neutral characters are more shadow-leaning, as well. For example, Warly has Grim Gallete and no lunar dishes. Wigfrid, Wicker and Webber have one lunar craft each, but it's such a small percentage of their items.

It doesn't have to be addressed in this update, but it's an important point to consider when expanding the lunar magic. It is just very surprising that they added a lunar plant mob but the lunar plant character can't do anything special with it.

Also Wormwood has negative lunar synergy when living on lunar island. Since planting gives Wormwood lunacy it's actually quite difficult to not be bombarded with gestalts and also use the massive perks of farming. Sure, I guess you could just go to town on a forest and become Wormwood the lumberjack but then you need someone else to replant.

4 hours ago, maxwell_winters said:

The neutral characters are more shadow-leaning, as well. For example, Warly has Grim Gallete and no lunar dishes. Wigfrid, Wicker and Webber have one lunar craft each, but it's such a small percentage of their items.

This is why I hope they consider my suggestion of a Deadly Brightshade Spice for Warly, even if it's functionality will be different than what I have proposed.

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