Honeebey Posted November 22, 2022 Share Posted November 22, 2022 I want my character to lose sanity when nearby other players, but code ripped from Wolfgang's prefab file doesn't appear to be working. Is there a different way to do this, or what am I doing wrong? At the very least the presence of players looks like it should be influencing the multiplier of negative sanity drain, but it isn't. I added the character prefab file. The lines with the code that should be causing sanity drain but aren't are from lines 46 to 67. loboto.lua Link to comment Share on other sites More sharing options...
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